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AideDeJeu/Data/HD/srd_monsters_giant_crocodile.md

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2019-05-05 20:13:54 +02:00
> [Monsters, NPC and Animals](srd_monsters.md)
2019-01-22 20:05:41 +01:00
---
# Giant Crocodile
- CEO: [Crocodile géant](hd_monsters_crocodile_geant.md)
-  Huge beast, unaligned
- **Armor Class** 14 (natural armor)
- **Hit Points** 85 (9d12 + 27)
- **Speed** 30 ft., swim 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|21 (+5)| 9 (-1)|17 (+3)| 2 (-4)|10 (+0)| 7 (-2)|
- **Skills** Stealth +5
- **Senses** passive Perception 10
- **Languages** -
- **Challenge** 5 (1800 XP)
## Special Features
**_Hold Breath_**. The crocodile can hold its breath for 30 minutes.
## Actions
**_Multiattack_**. The crocodile makes two attacks: one with its bite and one with its tail.
**_Bite_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
_Hit_: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
**_Tail_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile.
_Hit_: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.