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AideDeJeu/Data/HD/srd_spells_blindnessdeafness.md

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---
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!SpellItem
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Family: SpellVO
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Level: 2
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Type: necromancy
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CastingTime: 1 action
Range: 30 feet
Components: V
Duration: 1 minute
Classes: Bard, Cleric, Sorcerer, Wizard
Id: spells_vo.md#blindnessdeafness
ParentLink: spells_vo.md#spells-srd-p
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Name: Blindness/Deafness
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ParentName: Spells (SRD p)
NameLevel: 1
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AltName: '[Cécité/Surdité](hd_spells_cecitesurdite.md)'
Source: (SRD p122)
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Attributes: {}
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---
> [Spells (SRD p)](srd_spells.md)
---
# Blindness/Deafness
- MDR: [Cécité/Surdité](hd_spells_cecitesurdite.md)
- Source: (SRD p122)
-  2nd-level necromancy
- **Casting Time :** 1 action
- **Range :** 30 feet
- **Components :** V
- **Duration :** 1 minute
- Classes: Bard, Cleric, Sorcerer, Wizard
### Description
You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either [blinded](srd_conditions_blinded.md) or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
**_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.