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			59 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			59 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: beast | |||
|  | Size: Large | |||
|  | Alignment: unaligned | |||
|  | ArmorClass: 14 (natural armor) | |||
|  | HitPoints: 37 (5d10 + 10) | |||
|  | Speed: 50 ft. | |||
|  | Strength: 17 (+3) | |||
|  | Dexterity: 15 (+2) | |||
|  | Constitution: 15 (+2) | |||
|  | Intelligence: ' 3 (-4)' | |||
|  | Wisdom: 12 (+1) | |||
|  | Charisma: ' 7 (-2)' | |||
|  | Skills: Perception +3, Stealth +4 | |||
|  | Senses: passive Perception 13 | |||
|  | Languages: '-' | |||
|  | Challenge: 1 (200 XP) | |||
|  | Id: monsters_vo.md#dire-wolf | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Dire Wolf | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Loup sanguinaire](hd_monsters_loup_sanguinaire.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Dire Wolf
 | |||
|  | 
 | |||
|  | - CEO: [Loup sanguinaire](hd_monsters_loup_sanguinaire.md) | |||
|  | -  Large beast, unaligned | |||
|  | - **Armor Class** 14 (natural armor) | |||
|  | - **Hit Points** 37 (5d10 + 10) | |||
|  | - **Speed** 50 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |17 (+3)|15 (+2)|15 (+2)| 3 (-4)|12 (+1)| 7 (-2)| | |||
|  | 
 | |||
|  | - **Skills** Perception +3, Stealth +4 | |||
|  | - **Senses** passive Perception 13 | |||
|  | - **Languages** - | |||
|  | - **Challenge** 1 (200 XP) | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Keen Hearing and Smell_**. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. | |||
|  | 
 | |||
|  | **_Pack Tactics_**. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone. | |||
|  | 
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