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			69 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			69 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: undead | |||
|  | Size: Medium | |||
|  | Alignment: chaotic evil | |||
|  | ArmorClass: 13 | |||
|  | HitPoints: 36 (8d8) | |||
|  | Speed: 30 ft. | |||
|  | Strength: 16 (+3) | |||
|  | Dexterity: 17 (+3) | |||
|  | Constitution: 10 (+0) | |||
|  | Intelligence: 11 (+0) | |||
|  | Wisdom: 10 (+0) | |||
|  | Charisma: ' 8 (-1)' | |||
|  | DamageImmunities: poison | |||
|  | ConditionImmunities: charmed, exhaustion, poisoned | |||
|  | DamageResistances: necrotic | |||
|  | Senses: darkvision 60 ft., passive Perception 10 | |||
|  | Languages: Common | |||
|  | Challenge: 2 (450 XP) | |||
|  | Id: monsters_vo.md#ghast | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Ghast | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Blême](hd_monsters_bleme.md)' | |||
|  | Source: (SRD p311) | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Ghast
 | |||
|  | 
 | |||
|  | - CEO: [Blême](hd_monsters_bleme.md) | |||
|  | - Source: (SRD p311) | |||
|  | -  Medium undead, chaotic evil | |||
|  | - **Armor Class** 13 | |||
|  | - **Hit Points** 36 (8d8) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |16 (+3)|17 (+3)|10 (+0)|11 (+0)|10 (+0)| 8 (-1)| | |||
|  | 
 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 10 | |||
|  | - **Languages** Common | |||
|  | - **Challenge** 2 (450 XP) | |||
|  | - **Damage Immunities** poison | |||
|  | - **Damage Resistances** necrotic | |||
|  | - **Condition Immunities** charmed, exhaustion, poisoned | |||
|  | 
 | |||
|  | ## Special Features
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|  | 
 | |||
|  | **_Stench_**. Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours. | |||
|  | 
 | |||
|  | **_Turning Defiance_**. The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. | |||
|  | 
 | |||
|  | _Hit_: 12 (2d8 + 3) piercing damage. | |||
|  | 
 | |||
|  | **_Claws_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. | |||
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