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			65 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			65 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: fey | |||
|  | Size: Medium | |||
|  | Alignment: chaotic neutral | |||
|  | ArmorClass: 14 (leather armor) | |||
|  | HitPoints: 31 (7d8) | |||
|  | Speed: 40 ft. | |||
|  | Strength: 12 (+1) | |||
|  | Dexterity: 16 (+3) | |||
|  | Constitution: 11 (+0) | |||
|  | Intelligence: 12 (+1) | |||
|  | Wisdom: 10 (+0) | |||
|  | Charisma: 14 (+2) | |||
|  | Skills: Perception +2, Performance +6, Stealth +5 | |||
|  | Senses: passive Perception 12 | |||
|  | Languages: Common, Elvish, Sylvan | |||
|  | Challenge: 1/2 (100 XP) | |||
|  | Id: monsters_vo.md#satyr | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Satyr | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Satyre](hd_monsters_satyre.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Satyr
 | |||
|  | 
 | |||
|  | - CEO: [Satyre](hd_monsters_satyre.md) | |||
|  | -  Medium fey, chaotic neutral | |||
|  | - **Armor Class** 14 (leather armor) | |||
|  | - **Hit Points** 31 (7d8) | |||
|  | - **Speed** 40 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |12 (+1)|16 (+3)|11 (+0)|12 (+1)|10 (+0)|14 (+2)| | |||
|  | 
 | |||
|  | - **Skills** Perception +2, Performance +6, Stealth +5 | |||
|  | - **Senses** passive Perception 12 | |||
|  | - **Languages** Common, Elvish, Sylvan | |||
|  | - **Challenge** 1/2 (100 XP) | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 6 (2d4 + 1) bludgeoning damage. | |||
|  | 
 | |||
|  | **_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 6 (1d6 + 3) piercing damage. | |||
|  | 
 | |||
|  | **_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 6 (1d6 + 3) piercing damage. | |||
|  | 
 |