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			63 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			63 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: undead | |||
|  | Size: Medium | |||
|  | Alignment: chaotic evil | |||
|  | ArmorClass: 12 | |||
|  | HitPoints: 22 (5d8) | |||
|  | Speed: 0 ft., fly 50 ft. (hover) | |||
|  | Strength: ' 1 (-5)' | |||
|  | Dexterity: 14 (+2) | |||
|  | Constitution: 11 (+0) | |||
|  | Intelligence: 10 (+0) | |||
|  | Wisdom: 10 (+0) | |||
|  | Charisma: 11 (+0) | |||
|  | DamageImmunities: necrotic, poison | |||
|  | ConditionImmunities: charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious | |||
|  | DamageResistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks | |||
|  | Senses: darkvision 60 ft., passive Perception 10 | |||
|  | Languages: understands the languages it knew in life but can't speak | |||
|  | Challenge: 1 (200 XP) | |||
|  | Id: monsters_vo.md#specter | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Specter | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Spectre](hd_monsters_spectre.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Specter
 | |||
|  | 
 | |||
|  | - CEO: [Spectre](hd_monsters_spectre.md) | |||
|  | -  Medium undead, chaotic evil | |||
|  | - **Armor Class** 12 | |||
|  | - **Hit Points** 22 (5d8) | |||
|  | - **Speed** 0 ft., fly 50 ft. (hover) | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | | 1 (-5)|14 (+2)|11 (+0)|10 (+0)|10 (+0)|11 (+0)| | |||
|  | 
 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 10 | |||
|  | - **Languages** understands the languages it knew in life but can't speak | |||
|  | - **Challenge** 1 (200 XP) | |||
|  | - **Damage Immunities** necrotic, poison | |||
|  | - **Damage Resistances** acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks | |||
|  | - **Condition Immunities** charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Incorporeal Movement_**. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. | |||
|  | 
 | |||
|  | **_Sunlight Sensitivity_**. While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Life Drain_**. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. | |||
|  | 
 | |||
|  | _Hit_: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. | |||
|  | 
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