**_Amphibious_**. The dragon can breathe air and water.
## Actions
**_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
_Hit_: 9 (1d10 + 4) piercing damage.
**_Breath Weapons (Recharge 5-6)_**. The dragon uses one of the following breath weapons.
**_Fire Breath_**. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
**_Weakening Breath_**. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.