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---
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!MonsterItem
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Family: MonsterVO
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Type: humanoid (any race)
Size: Medium
Alignment: any alignment
ArmorClass: 10
HitPoints: 9 (2d8)
Speed: 30 ft.
Strength: 10 (+0)
Dexterity: 10 (+0)
Constitution: 10 (+0)
Intelligence: 10 (+0)
Wisdom: 14 (+2)
Charisma: 11 (+0)
Skills: Medicine +4, Religion +2
Senses: passive Perception 12
Languages: any one language (usually Common)
Challenge: 1/4 (50 XP)
Id: monsters_vo.md#acolyte
ParentLink: monsters_vo.md#monsters -npc-and-animals
Name: Acolyte
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Acolyte ](hd_monsters_acolyte.md )'
Source: (SRD p395)
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Attributes:
Name: Acolyte
Markdown: >+
# <!-- Name --> Acolyte<!-- /Name -->
- CEO: <!--AltName--> [Acolyte ](hd_monsters_acolyte.md )<!--/AltName-->
- Source: <!--Source--> (SRD p395)<!--/Source-->
- <!--Size--> Medium<!--/Size--> <!--Type--> humanoid (any race)<!--/Type--> , <!--Alignment--> any alignment<!--/Alignment-->
- **Armor Class** <!--ArmorClass--> 10<!--/ArmorClass-->
- **Hit Points** <!--HitPoints--> 9 (2d8)<!--/HitPoints-->
- **Speed** <!--Speed--> 30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!-- Strength --> 10 (+0)<!-- /Strength --> |<!-- Dexterity --> 10 (+0)<!-- /Dexterity --> |<!-- Constitution --> 10 (+0)<!-- /Constitution --> |<!-- Intelligence --> 10 (+0)<!-- /Intelligence --> |<!-- Wisdom --> 14 (+2)<!-- /Wisdom --> |<!-- Charisma --> 11 (+0)<!-- /Charisma --> |
- **Skills** <!--Skills--> Medicine +4, Religion +2<!--/Skills-->
- **Senses** <!--Senses--> passive Perception 12<!--/Senses-->
- **Languages** <!--Languages--> any one language (usually Common)<!--/Languages-->
- **Challenge** <!--Challenge--> 1/4 (50 XP)<!--/Challenge-->
## Special Features
**_Spellcasting_** . The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
* **Cantrips (at will):** _[light ](srd_spells_light.md )_, _[sacred flame ](srd_spells_sacred_flame.md )_, _[thaumaturgy ](srd_spells_thaumaturgy.md )_
* **1st level (3 slots):** _[bless ](srd_spells_bless.md )_, _[cure wounds ](srd_spells_cure_wounds.md )_, _[sanctuary ](srd_spells_sanctuary.md )_
## Actions
**_Club_** . Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
_Hit_ : 2 (1d4) bludgeoning damage.
AltName: '[Acolyte ](hd_monsters_acolyte.md )'
Source: (SRD p395)
Size: Medium
Type: humanoid (any race)
Alignment: any alignment
ArmorClass: 10
HitPoints: 9 (2d8)
Speed: 30 ft.
Strength: 10 (+0)
Dexterity: 10 (+0)
Constitution: 10 (+0)
Intelligence: 10 (+0)
Wisdom: 14 (+2)
Charisma: 11 (+0)
Skills: Medicine +4, Religion +2
Senses: passive Perception 12
Languages: any one language (usually Common)
Challenge: 1/4 (50 XP)
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AttributesDictionary: >+
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Name: Acolyte
Markdown: >+
# <!-- Name --> Acolyte<!-- /Name -->
- CEO: <!--AltName--> [Acolyte ](hd_monsters_acolyte.md )<!--/AltName-->
- Source: <!--Source--> (SRD p395)<!--/Source-->
- <!--Size--> Medium<!--/Size--> <!--Type--> humanoid (any race)<!--/Type--> , <!--Alignment--> any alignment<!--/Alignment-->
- **Armor Class** <!--ArmorClass--> 10<!--/ArmorClass-->
- **Hit Points** <!--HitPoints--> 9 (2d8)<!--/HitPoints-->
- **Speed** <!--Speed--> 30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!-- Strength --> 10 (+0)<!-- /Strength --> |<!-- Dexterity --> 10 (+0)<!-- /Dexterity --> |<!-- Constitution --> 10 (+0)<!-- /Constitution --> |<!-- Intelligence --> 10 (+0)<!-- /Intelligence --> |<!-- Wisdom --> 14 (+2)<!-- /Wisdom --> |<!-- Charisma --> 11 (+0)<!-- /Charisma --> |
- **Skills** <!--Skills--> Medicine +4, Religion +2<!--/Skills-->
- **Senses** <!--Senses--> passive Perception 12<!--/Senses-->
- **Languages** <!--Languages--> any one language (usually Common)<!--/Languages-->
- **Challenge** <!--Challenge--> 1/4 (50 XP)<!--/Challenge-->
## Special Features
**_Spellcasting_** . The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
* **Cantrips (at will):** _[light ](srd_spells_light.md )_, _[sacred flame ](srd_spells_sacred_flame.md )_, _[thaumaturgy ](srd_spells_thaumaturgy.md )_
* **1st level (3 slots):** _[bless ](srd_spells_bless.md )_, _[cure wounds ](srd_spells_cure_wounds.md )_, _[sanctuary ](srd_spells_sanctuary.md )_
## Actions
**_Club_** . Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
_Hit_ : 2 (1d4) bludgeoning damage.
AltName: '[Acolyte ](hd_monsters_acolyte.md )'
Source: (SRD p395)
Size: Medium
Type: humanoid (any race)
Alignment: any alignment
ArmorClass: 10
HitPoints: 9 (2d8)
Speed: 30 ft.
Strength: 10 (+0)
Dexterity: 10 (+0)
Constitution: 10 (+0)
Intelligence: 10 (+0)
Wisdom: 14 (+2)
Charisma: 11 (+0)
Skills: Medicine +4, Religion +2
Senses: passive Perception 12
Languages: any one language (usually Common)
Challenge: 1/4 (50 XP)
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Acolyte
- CEO: [Acolyte ](hd_monsters_acolyte.md )
- Source: (SRD p395)
- Medium humanoid (any race), any alignment
- **Armor Class** 10
- **Hit Points** 9 (2d8)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|10 (+0)|10 (+0)|10 (+0)|10 (+0)|14 (+2)|11 (+0)|
- **Skills** Medicine +4, Religion +2
- **Senses** passive Perception 12
- **Languages** any one language (usually Common)
- **Challenge** 1/4 (50 XP)
## Special Features
**_Spellcasting_**. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
* **Cantrips (at will):** _[light ](srd_spells_light.md )_, _[sacred flame ](srd_spells_sacred_flame.md )_, _[thaumaturgy ](srd_spells_thaumaturgy.md )_
* **1st level (3 slots):** _[bless ](srd_spells_bless.md )_, _[cure wounds ](srd_spells_cure_wounds.md )_, _[sanctuary ](srd_spells_sanctuary.md )_
## Actions
**_Club_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
_Hit_: 2 (1d4) bludgeoning damage.