**_Keen Hearing and Smell_**. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
**_Pack Tactics_**. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Bite_**. Melee Weapon Attack: +1 to hit, reach 5 ft., one target.