2019-01-22 20:05:41 +01:00
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---
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2019-03-11 22:13:55 +01:00
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!Monster
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Family: MonsterVO
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2019-01-22 20:05:41 +01:00
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Type: humanoid (lizardfolk)
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Size: Medium
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Alignment: neutral
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ArmorClass: 15 (natural armor, shield)
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HitPoints: 22 (4d8 + 4)
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Speed: 30 ft., swim 30 ft.
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Strength: 15 (+2)
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Dexterity: 10 (+0)
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Constitution: 13 (+1)
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Intelligence: ' 7 (-2)'
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Wisdom: 12 (+1)
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Charisma: ' 7 (-2)'
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Skills: Perception +3, Stealth +4, Survival +5
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Senses: passive Perception 13
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Languages: Draconic
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Challenge: 1/2 (100 XP)
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Id: monsters_vo.md#lizardfolk
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Lizardfolk
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Homme-lézard](hd_monsters_homme_lezard.md)'
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2019-02-13 14:02:18 +01:00
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Attributes: {}
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2019-01-22 20:05:41 +01:00
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Lizardfolk
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- CEO: [Homme-lézard](hd_monsters_homme_lezard.md)
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- Medium humanoid (lizardfolk), neutral
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- **Armor Class** 15 (natural armor, shield)
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- **Hit Points** 22 (4d8 + 4)
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- **Speed** 30 ft., swim 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|15 (+2)|10 (+0)|13 (+1)| 7 (-2)|12 (+1)| 7 (-2)|
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- **Skills** Perception +3, Stealth +4, Survival +5
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- **Senses** passive Perception 13
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- **Languages** Draconic
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- **Challenge** 1/2 (100 XP)
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## Special Features
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**_Hold Breath_**. The lizardfolk can hold its breath for 15 minutes.
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## Actions
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**_Multiattack_**. The lizardfolk makes two melee attacks, each one with a different weapon.
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**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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**_Heavy Club_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) bludgeoning damage.
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**_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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**_Spiked Shield_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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