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AideDeJeu/Data/HD/srd_monsters_wolf.md

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---
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!Monster
Family: MonsterVO
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Type: beast
Size: Medium
Alignment: unaligned
ArmorClass: 13 (natural armor)
HitPoints: 11 (2d8 + 2)
Speed: 40 ft.
Strength: 12 (+1)
Dexterity: 15 (+2)
Constitution: 12 (+1)
Intelligence: ' 3 (-4)'
Wisdom: 12 (+1)
Charisma: ' 6 (-2)'
Skills: Perception +3, Stealth +4
Senses: passive Perception 13
Languages: '-'
Challenge: 1/4 (50 XP)
Id: monsters_vo.md#wolf
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Wolf
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Loup](hd_monsters_loup.md)'
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Attributes: {}
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Wolf
- CEO: [Loup](hd_monsters_loup.md)
-  Medium beast, unaligned
- **Armor Class** 13 (natural armor)
- **Hit Points** 11 (2d8 + 2)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|12 (+1)|15 (+2)|12 (+1)| 3 (-4)|12 (+1)| 6 (-2)|
- **Skills** Perception +3, Stealth +4
- **Senses** passive Perception 13
- **Languages** -
- **Challenge** 1/4 (50 XP)
## Special Features
**_Keen Hearing and Smell_**. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
**_Pack Tactics_**. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.