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			73 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			73 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: humanoid (any race) | |||
|  | Size: Medium | |||
|  | Alignment: any non-good alignment | |||
|  | ArmorClass: 15 (studded leather) | |||
|  | HitPoints: 78 (12d8 + 24) | |||
|  | Speed: 30 ft. | |||
|  | Strength: 11 (+0) | |||
|  | Dexterity: 16 (+3) | |||
|  | Constitution: 14 (+2) | |||
|  | Intelligence: 13 (+1) | |||
|  | Wisdom: 11 (+0) | |||
|  | Charisma: 10 (+0) | |||
|  | SavingThrows: Dex +6, Int +4 | |||
|  | Skills: Acrobatics +6, Deception +3, Perception +3, Stealth +9 | |||
|  | DamageResistances: poison | |||
|  | Senses: passive Perception 13 | |||
|  | Languages: Thieves' cant plus any two languages | |||
|  | Challenge: 8 (3900 XP) | |||
|  | Id: monsters_vo.md#assassin | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Assassin | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Assassin](hd_monsters_assassin.md)' | |||
|  | Source: (SRD p396) | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Assassin
 | |||
|  | 
 | |||
|  | - CEO: [Assassin](hd_monsters_assassin.md) | |||
|  | - Source: (SRD p396) | |||
|  | -  Medium humanoid (any race), any non-good alignment | |||
|  | - **Armor Class** 15 (studded leather) | |||
|  | - **Hit Points** 78 (12d8 + 24) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |11 (+0)|16 (+3)|14 (+2)|13 (+1)|11 (+0)|10 (+0)| | |||
|  | 
 | |||
|  | - **Saving Throws** Dex +6, Int +4 | |||
|  | - **Skills** Acrobatics +6, Deception +3, Perception +3, Stealth +9 | |||
|  | - **Senses** passive Perception 13 | |||
|  | - **Languages** Thieves' cant plus any two languages | |||
|  | - **Challenge** 8 (3900 XP) | |||
|  | - **Damage Resistances** poison | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Assassinate_**. During its first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit. | |||
|  | 
 | |||
|  | **_Evasion_**. If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. | |||
|  | 
 | |||
|  | **_Sneak Attack_**. Once per turn, the assassin deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Multiattack_**. The assassin makes two shortsword attacks. | |||
|  | 
 | |||
|  | **_Shortsword_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. | |||
|  | 
 | |||
|  | **_Light Crossbow_**. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. | |||
|  | 
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