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AideDeJeu/Data/HD/srd_monsters_merfolk.md

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---
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!MonsterItem
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Family: MonsterVO
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Type: humanoid (merfolk)
Size: Medium
Alignment: neutral
ArmorClass: 11
HitPoints: 11 (2d8 + 2)
Speed: 10 ft., swim 40 ft.
Strength: 10 (+0)
Dexterity: 13 (+1)
Constitution: 12 (+1)
Intelligence: 11 (+0)
Wisdom: 11 (+0)
Charisma: 12 (+1)
Skills: Perception +2
Senses: passive Perception 12
Languages: Aquan, Common
Challenge: 1/8 (25 XP)
Id: monsters_vo.md#merfolk
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Merfolk
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Homme-poisson](hd_monsters_homme_poisson.md)'
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Attributes: {}
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AttributesDictionary: >+
{}
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Merfolk
- CEO: [Homme-poisson](hd_monsters_homme_poisson.md)
-  Medium humanoid (merfolk), neutral
- **Armor Class** 11
- **Hit Points** 11 (2d8 + 2)
- **Speed** 10 ft., swim 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|10 (+0)|13 (+1)|12 (+1)|11 (+0)|11 (+0)|12 (+1)|
- **Skills** Perception +2
- **Senses** passive Perception 12
- **Languages** Aquan, Common
- **Challenge** 1/8 (25 XP)
## Special Features
**_Amphibious_**. The merfolk can breathe air and water.
## Actions
**_Spear_**. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target.
_Hit_: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.