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AideDeJeu/Data/HD/srd_monsters_vulture.md

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---
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!MonsterItem
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Family: MonsterVO
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Type: beast
Size: Medium
Alignment: unaligned
ArmorClass: 10
HitPoints: 5 (1d8 + 1)
Speed: 10 ft., fly 50 ft.
Strength: ' 7 (-2)'
Dexterity: 10 (+0)
Constitution: 13 (+1)
Intelligence: ' 2 (-4)'
Wisdom: 12 (+1)
Charisma: ' 4 (-3)'
Skills: Perception +3
Senses: passive Perception 13
Languages: '-'
Challenge: 0 (10 XP)
Id: monsters_vo.md#vulture
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Vulture
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Vautour](hd_monsters_vautour.md)'
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Attributes: {}
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AttributesDictionary: >+
{}
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Vulture
- CEO: [Vautour](hd_monsters_vautour.md)
-  Medium beast, unaligned
- **Armor Class** 10
- **Hit Points** 5 (1d8 + 1)
- **Speed** 10 ft., fly 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 7 (-2)|10 (+0)|13 (+1)| 2 (-4)|12 (+1)| 4 (-3)|
- **Skills** Perception +3
- **Senses** passive Perception 13
- **Languages** -
- **Challenge** 0 (10 XP)
## Special Features
**_Keen Sight and Smell_**. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
**_Pack Tactics_**. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Beak_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
_Hit_: 2 (1d4) piercing damage.