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			59 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			59 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|  | --- | |||
|  | !MonsterVO | |||
|  | Type: monstrosity | |||
|  | Size: Medium | |||
|  | Alignment: unaligned | |||
|  | ArmorClass: 14 (natural armor) | |||
|  | HitPoints: 27 (5d8 + 5) | |||
|  | Speed: 40 ft | |||
|  | Strength: 13 (+1) | |||
|  | Dexterity: 12 (+1) | |||
|  | Constitution: 13 (+1) | |||
|  | Intelligence: ' 2 (-4)' | |||
|  | Wisdom: 13 (+1) | |||
|  | Charisma: ' 6 (-2)' | |||
|  | Senses: darkvision 60 ft., passive Perception 11 | |||
|  | Languages: '-' | |||
|  | Challenge: 1/2 (100 XP) | |||
|  | Id: monsters_vo.md#rust-monster | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Rust Monster | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Oxydeur](hd_monsters_oxydeur.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
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|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Rust Monster
 | |||
|  | 
 | |||
|  | - CEO: [Oxydeur](hd_monsters_oxydeur.md) | |||
|  | -  Medium monstrosity, unaligned | |||
|  | - **Armor Class** 14 (natural armor) | |||
|  | - **Hit Points** 27 (5d8 + 5) | |||
|  | - **Speed** 40 ft | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |13 (+1)|12 (+1)|13 (+1)| 2 (-4)|13 (+1)| 6 (-2)| | |||
|  | 
 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 11 | |||
|  | - **Languages** - | |||
|  | - **Challenge** 1/2 (100 XP) | |||
|  | 
 | |||
|  | ## Special Features
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|  | 
 | |||
|  | **_Iron Scent_**. The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it. | |||
|  | 
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|  | **_Rust Metal_**. Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage. | |||
|  | 
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|  | ## Actions
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|  | 
 | |||
|  | **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 5 (1d8 + 1) piercing damage. | |||
|  | 
 | |||
|  | **_Antennae_**. The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait. | |||
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