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			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: undead | |||
|  | Size: Medium | |||
|  | Alignment: chaotic evil | |||
|  | ArmorClass: 12 | |||
|  | HitPoints: 16 (3d8 + 3) | |||
|  | Speed: 40 ft. | |||
|  | Strength: ' 6 (-2)' | |||
|  | Dexterity: 14 (+2) | |||
|  | Constitution: 13 (+1) | |||
|  | Intelligence: ' 6 (-2)' | |||
|  | Wisdom: 10 (+0) | |||
|  | Charisma: ' 8 (-1)' | |||
|  | Skills: Stealth +4 (+6 in dim light or darkness) | |||
|  | DamageImmunities: necrotic, poison | |||
|  | ConditionImmunities: exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained | |||
|  | DamageResistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks | |||
|  | Senses: darkvision 60 ft., passive Perception 10 | |||
|  | Languages: '-' | |||
|  | Challenge: 1/2 (100 XP) | |||
|  | Id: monsters_vo.md#shadow | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Shadow | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Ombre](hd_monsters_ombre.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Shadow
 | |||
|  | 
 | |||
|  | - CEO: [Ombre](hd_monsters_ombre.md) | |||
|  | -  Medium undead, chaotic evil | |||
|  | - **Armor Class** 12 | |||
|  | - **Hit Points** 16 (3d8 + 3) | |||
|  | - **Speed** 40 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | | 6 (-2)|14 (+2)|13 (+1)| 6 (-2)|10 (+0)| 8 (-1)| | |||
|  | 
 | |||
|  | - **Skills** Stealth +4 (+6 in dim light or darkness) | |||
|  | - **Senses** darkvision 60 ft., passive Perception 10 | |||
|  | - **Languages** - | |||
|  | - **Challenge** 1/2 (100 XP) | |||
|  | - **Damage Immunities** necrotic, poison | |||
|  | - **Damage Resistances** acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks | |||
|  | - **Damage Vulnerabilities** radiant | |||
|  | - **Condition Immunities** exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Amorphous_**. The shadow can move through a space as narrow as 1 inch wide without squeezing. | |||
|  | 
 | |||
|  | **_Shadow Stealth_**. While in dim light or darkness, the shadow can take the Hide action as a bonus action. | |||
|  | 
 | |||
|  | **_Sunlight Weakness_**. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Strength Drain_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. | |||
|  | 
 | |||
|  | _Hit_: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later. | |||
|  | 
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