2019-05-05 20:13:54 +02:00
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> [Monsters, NPC and Animals](srd_monsters.md)
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2019-01-22 20:05:41 +01:00
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---
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# Gargoyle
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- CEO: [Gargouille](hd_monsters_gargouille.md)
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- Medium elemental, chaotic evil
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- **Armor Class** 15 (natural armor)
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- **Hit Points** 52 (7d8 + 21)
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- **Speed** 30 ft., fly 60 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|15 (+2)|11 (+0)|16 (+3)| 6 (-2)|11 (+0)| 7 (-2)|
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Languages** Terran
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- **Challenge** 2 (450 XP)
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- **Damage Immunities** poison
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- **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
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- **Condition Immunities** exhaustion, petrified, poisoned
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## Special Features
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**_False Appearance_**. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
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## Actions
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**_Multiattack_**. The gargoyle makes two attacks: one with its bite and one with its claws.
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**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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**_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) slashing damage.
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