**_Spider Climb_**. The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
**_Web Sense_**. While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
**_Web Walker_**. The ettercap ignores movement restrictions caused by webbing.
## Actions
**_Multiattack_**. The ettercap makes two attacks: one with its bite and one with its claws.
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
_Hit_: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
**_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 7 (2d4 + 2) slashing damage.
**_Web (Recharge 5-6)_**. Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature.
_Hit_: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerability to fire damage, and immunity to bludgeoning, poison, and psychic damage.