**_Hold Breath_**. The crocodile can hold its breath for 30 minutes.
## Actions
**_Multiattack_**. The crocodile makes two attacks: one with its bite and one with its tail.
**_Bite_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
_Hit_: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
**_Tail_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile.
_Hit_: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.