**_Trampling Charge_**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
## Actions
**_Gore_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
_Hit_: 19 (3d8 + 6) piercing damage.
**_Stomp_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.