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AideDeJeu/Data/HD/srd_conditions_unconscious.md

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---
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!GenericItem
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Id: conditions_vo.md#unconscious
ParentLink: conditions_vo.md#conditions
Name: Unconscious
ParentName: Conditions
NameLevel: 1
AltName: '[Inconscient](hd_conditions_inconscient.md)'
Source: (SRD p359)
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Attributes: {}
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---
> [Conditions](srd_conditions.md)
---
# Unconscious
- AltName: [Inconscient](hd_conditions_inconscient.md)
- Source: (SRD p359)
* An unconscious creature is [incapacitated](srd_conditions_incapacitated.md) (see the condition), can't move or speak, and is unaware of its surroundings
* The creature drops whatever it's holding and falls [prone](srd_conditions_prone.md).
* The creature automatically fails Strength and Dexterity saving throws.
* Attack rolls against the creature have advantage.
* Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.