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AideDeJeu/Data/HD/srd_monsters_azer.md

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---
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!MonsterItem
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Family: MonsterVO
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Type: elemental
Size: Medium
Alignment: lawful neutral
ArmorClass: 17 (natural armor, shield)
HitPoints: 39 (6d8 + 12)
Speed: 30 ft.
Strength: 17 (+3)
Dexterity: 12 (+1)
Constitution: 15 (+2)
Intelligence: 12 (+1)
Wisdom: 13 (+1)
Charisma: 10 (+0)
SavingThrows: Con +4
DamageImmunities: fire, poison
ConditionImmunities: poisoned
Senses: passive Perception 11
Languages: Ignan
Challenge: 2 (450 XP)
Id: monsters_vo.md#azer
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Azer
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Azer](hd_monsters_azer.md)'
Source: (SRD p265)
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Attributes: {}
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Azer
- CEO: [Azer](hd_monsters_azer.md)
- Source: (SRD p265)
-  Medium elemental, lawful neutral
- **Armor Class** 17 (natural armor, shield)
- **Hit Points** 39 (6d8 + 12)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|17 (+3)|12 (+1)|15 (+2)|12 (+1)|13 (+1)|10 (+0)|
- **Saving Throws** Con +4
- **Senses** passive Perception 11
- **Languages** Ignan
- **Challenge** 2 (450 XP)
- **Damage Immunities** fire, poison
- **Condition Immunities** poisoned
## Special Features
**_Heated Body_**. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
**_Heated Weapons_**. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
**_Illumination_**. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
## Actions
**_Warhammer_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
_Hit_: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.