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77 lines
2.5 KiB
Markdown
77 lines
2.5 KiB
Markdown
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---
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!MonsterVO
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Type: giant
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Size: Huge
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Alignment: chaotic good
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ArmorClass: 16 (scale mail)
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HitPoints: 230 (20d12 + 100)
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Speed: 50 ft., swim 50 ft.
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Strength: 29 (+9)
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Dexterity: 14 (+2)
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Constitution: 20 (+5)
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Intelligence: 16 (+3)
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Wisdom: 18 (+4)
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Charisma: 18 (+4)
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SavingThrows: Str +14, Con +10, Wis +9, Cha +9
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Skills: Arcana +8, Athletics +14, History +8, Perception +9
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DamageImmunities: lightning, thunder
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DamageResistances: cold
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Senses: passive Perception 19
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Languages: Common, Giant
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Challenge: 13 (10000 XP)
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Id: monsters_vo.md#storm-giant
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Storm Giant
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Géant des tempêtes](hd_monsters_geant_des_tempetes.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Storm Giant
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- CEO: [Géant des tempêtes](hd_monsters_geant_des_tempetes.md)
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- Huge giant, chaotic good
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- **Armor Class** 16 (scale mail)
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- **Hit Points** 230 (20d12 + 100)
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- **Speed** 50 ft., swim 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|29 (+9)|14 (+2)|20 (+5)|16 (+3)|18 (+4)|18 (+4)|
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- **Saving Throws** Str +14, Con +10, Wis +9, Cha +9
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- **Skills** Arcana +8, Athletics +14, History +8, Perception +9
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- **Senses** passive Perception 19
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- **Languages** Common, Giant
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- **Challenge** 13 (10000 XP)
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- **Damage Immunities** lightning, thunder
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- **Damage Resistances** cold
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## Special Features
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**_Amphibious_**. The giant can breathe air and water.
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**_Innate Spellcasting_**. The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
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At will: _[detect magic](srd_spells_detect_magic.md)_, _[feather fall](srd_spells_feather_fall.md)_, _[levitate](srd_spells_levitate.md)_, _[light](srd_spells_light.md)_
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3/day each: _[control weather](srd_spells_control_weather.md)_, _[water breathing](srd_spells_water_breathing.md)_
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## Actions
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**_Multiattack_**. The giant makes two greatsword attacks.
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**_Greatsword_**. Melee Weapon Attack: +14 to hit, reach 10 ft., one target.
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_Hit_: 30 (6d6 + 9) slashing damage.
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**_Rock_**. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target.
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_Hit_: 35 (4d12 + 9) bludgeoning damage.
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**_Lightning Strike (Recharge 5-6)_**. The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
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