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AideDeJeu/Data/HD/hd_monsters_chevreuil.md

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---
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!MonsterItem
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Family: MonsterHD
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Type: Bête
Size: M
Alignment: non-alignée
ArmorClass: 13
HitPoints: 4 (1d8)
Speed: 15 m
Strength: 11 (+0)
Dexterity: 16 (+3)
Constitution: 11 (+0)
Intelligence: ' 2 (-4)'
Wisdom: 14 (+2)
Charisma: ' 5 (-3)'
Senses: '[Perception passive](hd_abilities_dexterity_perception_passive.md) 12'
Languages: —
Challenge: 0 (10 PX)
Id: monsters_hd.md#chevreuil
ParentLink: monsters_hd.md#créatures
Name: Chevreuil
ParentName: Créatures
NameLevel: 1
AltName: '[Deer](srd_monsters_deer.md)'
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Source: (CEO p)(SRD p)
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Attributes:
Name: Chevreuil
Markdown: >+
# <!--Name-->Chevreuil<!--/Name-->
- Source: <!--Source-->(CEO p)(SRD p)<!--/Source-->
- SRD: <!--AltName-->[Deer](srd_monsters_deer.md)<!--/AltName-->
-  <!--Type-->Bête<!--/Type--> de taille <!--Size-->M<!--/Size-->, <!--Alignment-->non-alignée<!--/Alignment-->
- **Classe d'armure** <!--ArmorClass-->13<!--/ArmorClass-->
- **Points de vie** <!--HitPoints-->4 (1d8)<!--/HitPoints-->
- **Vitesse** <!--Speed-->15 m<!--/Speed-->
|FOR|DEX|CON|INT|SAG|CHA|
|---|---|---|---|---|---|
|<!--Strength-->11 (+0)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->14 (+2)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
- **Sens** <!--Senses-->[Perception passive](hd_abilities_dexterity_perception_passive.md) 12<!--/Senses-->
- **Langues** <!--Languages--><!--/Languages-->
- **Dangerosité** <!--Challenge-->0 (10 PX)<!--/Challenge-->
## Actions
**_Morsure._** Attaque d'arme au corps à corps : +2 pour toucher, allonge 1,50 m, une cible.
_Touché :_ 2 (1d4) dégâts perforants.
Source: (CEO p)(SRD p)
AltName: '[Deer](srd_monsters_deer.md)'
Type: Bête
Size: M
Alignment: non-alignée
ArmorClass: 13
HitPoints: 4 (1d8)
Speed: 15 m
Strength: 11 (+0)
Dexterity: 16 (+3)
Constitution: 11 (+0)
Intelligence: ' 2 (-4)'
Wisdom: 14 (+2)
Charisma: ' 5 (-3)'
Senses: '[Perception passive](hd_abilities_dexterity_perception_passive.md) 12'
Languages: —
Challenge: 0 (10 PX)
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AttributesDictionary: >+
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Name: Chevreuil
Markdown: >+
# <!--Name-->Chevreuil<!--/Name-->
- Source: <!--Source-->(CEO p)(SRD p)<!--/Source-->
- SRD: <!--AltName-->[Deer](srd_monsters_deer.md)<!--/AltName-->
-  <!--Type-->Bête<!--/Type--> de taille <!--Size-->M<!--/Size-->, <!--Alignment-->non-alignée<!--/Alignment-->
- **Classe d'armure** <!--ArmorClass-->13<!--/ArmorClass-->
- **Points de vie** <!--HitPoints-->4 (1d8)<!--/HitPoints-->
- **Vitesse** <!--Speed-->15 m<!--/Speed-->
|FOR|DEX|CON|INT|SAG|CHA|
|---|---|---|---|---|---|
|<!--Strength-->11 (+0)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->14 (+2)<!--/Wisdom-->|<!--Charisma--> 5 (-3)<!--/Charisma-->|
- **Sens** <!--Senses-->[Perception passive](hd_abilities_dexterity_perception_passive.md) 12<!--/Senses-->
- **Langues** <!--Languages--><!--/Languages-->
- **Dangerosité** <!--Challenge-->0 (10 PX)<!--/Challenge-->
## Actions
**_Morsure._** Attaque d'arme au corps à corps : +2 pour toucher, allonge 1,50 m, une cible.
_Touché :_ 2 (1d4) dégâts perforants.
Source: (CEO p)(SRD p)
AltName: '[Deer](srd_monsters_deer.md)'
Type: Bête
Size: M
Alignment: non-alignée
ArmorClass: 13
HitPoints: 4 (1d8)
Speed: 15 m
Strength: 11 (+0)
Dexterity: 16 (+3)
Constitution: 11 (+0)
Intelligence: ' 2 (-4)'
Wisdom: 14 (+2)
Charisma: ' 5 (-3)'
Senses: '[Perception passive](hd_abilities_dexterity_perception_passive.md) 12'
Languages: —
Challenge: 0 (10 PX)
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---
> [Créatures](hd_monsters.md)
---
# Chevreuil
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- Source: (CEO p)(SRD p)
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- SRD: [Deer](srd_monsters_deer.md)
-  Bête de taille M, non-alignée
- **Classe d'armure** 13
- **Points de vie** 4 (1d8)
- **Vitesse** 15 m
|FOR|DEX|CON|INT|SAG|CHA|
|---|---|---|---|---|---|
|11 (+0)|16 (+3)|11 (+0)| 2 (-4)|14 (+2)| 5 (-3)|
- **Sens** [Perception passive](hd_abilities_dexterity_perception_passive.md) 12
- **Langues** —
- **Dangerosité** 0 (10 PX)
## Actions
**_Morsure._** Attaque d'arme au corps à corps : +2 pour toucher, allonge 1,50 m, une cible.
_Touché :_ 2 (1d4) dégâts perforants.