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AideDeJeu/Data/HD/srd_conditions_invisible.md

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---
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!GenericItem
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Id: conditions_vo.md#invisible
ParentLink: conditions_vo.md#conditions
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Name: Invisible
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ParentName: Conditions
NameLevel: 1
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AltName: '[Invisible](hd_conditions_invisible.md)'
Source: (SRD p358)
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Attributes:
Name: Invisible
Markdown: >+
# <!--Name-->Invisible<!--/Name-->
- AltName: <!--AltName-->[Invisible](hd_conditions_invisible.md)<!--/AltName-->
- Source: <!--Source-->(SRD p358)<!--/Source-->
* An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature's location can be detected by any noise it makes or any tracks it leaves.
* Attack rolls against the creature have disadvantage, and the creature's attack rolls have advantage.
AltName: '[Invisible](hd_conditions_invisible.md)'
Source: (SRD p358)
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AttributesDictionary: >+
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Name: Invisible
Markdown: >+
# <!--Name-->Invisible<!--/Name-->
- AltName: <!--AltName-->[Invisible](hd_conditions_invisible.md)<!--/AltName-->
- Source: <!--Source-->(SRD p358)<!--/Source-->
* An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature's location can be detected by any noise it makes or any tracks it leaves.
* Attack rolls against the creature have disadvantage, and the creature's attack rolls have advantage.
AltName: '[Invisible](hd_conditions_invisible.md)'
Source: (SRD p358)
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---
> [Conditions](srd_conditions.md)
---
# Invisible
- AltName: [Invisible](hd_conditions_invisible.md)
- Source: (SRD p358)
* An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature's location can be detected by any noise it makes or any tracks it leaves.
* Attack rolls against the creature have disadvantage, and the creature's attack rolls have advantage.