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---
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!MonsterItem
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Family: MonsterVO
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Type: construct
Size: Medium
Alignment: unaligned
ArmorClass: 18 (natural armor)
HitPoints: 33 (6d8 + 6)
Speed: 25 ft.
Strength: 14 (+2)
Dexterity: 11 (+0)
Constitution: 13 (+1)
Intelligence: ' 1 (-5)'
Wisdom: ' 3 (-4)'
Charisma: ' 1 (-5)'
DamageImmunities: poison, psychic
ConditionImmunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: blindsight 60 ft. ([blind ](srd_conditions_blinded.md ) beyond this radius), passive Perception 6
Languages: '-'
Challenge: 1 (200 XP)
Id: monsters_vo.md#animated -armor
ParentLink: monsters_vo.md#monsters -npc-and-animals
Name: Animated Armor
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Armure animée ](hd_monsters_armure_animee.md )'
Source: (SRD p263)
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Attributes:
Name: Animated Armor
Markdown: >+
# <!-- Name --> Animated Armor<!-- /Name -->
- CEO: <!--AltName--> [Armure animée ](hd_monsters_armure_animee.md )<!--/AltName-->
- Source: <!--Source--> (SRD p263)<!--/Source-->
- <!--Size--> Medium<!--/Size--> <!--Type--> construct<!--/Type--> , <!--Alignment--> unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass--> 18 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints--> 33 (6d8 + 6)<!--/HitPoints-->
- **Speed** <!--Speed--> 25 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!-- Strength --> 14 (+2)<!-- /Strength --> |<!-- Dexterity --> 11 (+0)<!-- /Dexterity --> |<!-- Constitution --> 13 (+1)<!-- /Constitution --> |<!-- Intelligence --> 1 (-5)<!-- /Intelligence --> |<!-- Wisdom --> 3 (-4)<!-- /Wisdom --> |<!-- Charisma --> 1 (-5)<!-- /Charisma --> |
- **Senses** <!--Senses--> blindsight 60 ft. ([blind ](srd_conditions_blinded.md ) beyond this radius), passive Perception 6<!--/Senses-->
- **Languages** <!--Languages--> -<!--/Languages-->
- **Challenge** <!--Challenge--> 1 (200 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities--> poison, psychic<!--/DamageImmunities-->
- **Condition Immunities** <!--ConditionImmunities--> blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned<!--/ConditionImmunities-->
## Special Features
**_Antimagic Susceptibility_** . The armor is incapacitated while in the area of an _[antimagic field ](srd_spells_antimagic_field.md )_. If targeted by _[dispel magic ](srd_spells_dispel_magic.md )_, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
**_False_** . Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
## Actions
**_Multiattack_** . The armor makes two melee attacks.
**_Slam_** . Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_ : 5 (1d6 + 2) bludgeoning damage.
AltName: '[Armure animée ](hd_monsters_armure_animee.md )'
Source: (SRD p263)
Size: Medium
Type: construct
Alignment: unaligned
ArmorClass: 18 (natural armor)
HitPoints: 33 (6d8 + 6)
Speed: 25 ft.
Strength: 14 (+2)
Dexterity: 11 (+0)
Constitution: 13 (+1)
Intelligence: ' 1 (-5)'
Wisdom: ' 3 (-4)'
Charisma: ' 1 (-5)'
Senses: blindsight 60 ft. ([blind ](srd_conditions_blinded.md ) beyond this radius), passive Perception 6
Languages: '-'
Challenge: 1 (200 XP)
DamageImmunities: poison, psychic
ConditionImmunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
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AttributesDictionary: >+
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Name: Animated Armor
Markdown: >+
# <!-- Name --> Animated Armor<!-- /Name -->
- CEO: <!--AltName--> [Armure animée ](hd_monsters_armure_animee.md )<!--/AltName-->
- Source: <!--Source--> (SRD p263)<!--/Source-->
- <!--Size--> Medium<!--/Size--> <!--Type--> construct<!--/Type--> , <!--Alignment--> unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass--> 18 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints--> 33 (6d8 + 6)<!--/HitPoints-->
- **Speed** <!--Speed--> 25 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!-- Strength --> 14 (+2)<!-- /Strength --> |<!-- Dexterity --> 11 (+0)<!-- /Dexterity --> |<!-- Constitution --> 13 (+1)<!-- /Constitution --> |<!-- Intelligence --> 1 (-5)<!-- /Intelligence --> |<!-- Wisdom --> 3 (-4)<!-- /Wisdom --> |<!-- Charisma --> 1 (-5)<!-- /Charisma --> |
- **Senses** <!--Senses--> blindsight 60 ft. ([blind ](srd_conditions_blinded.md ) beyond this radius), passive Perception 6<!--/Senses-->
- **Languages** <!--Languages--> -<!--/Languages-->
- **Challenge** <!--Challenge--> 1 (200 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities--> poison, psychic<!--/DamageImmunities-->
- **Condition Immunities** <!--ConditionImmunities--> blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned<!--/ConditionImmunities-->
## Special Features
**_Antimagic Susceptibility_** . The armor is incapacitated while in the area of an _[antimagic field ](srd_spells_antimagic_field.md )_. If targeted by _[dispel magic ](srd_spells_dispel_magic.md )_, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
**_False_** . Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
## Actions
**_Multiattack_** . The armor makes two melee attacks.
**_Slam_** . Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_ : 5 (1d6 + 2) bludgeoning damage.
AltName: '[Armure animée ](hd_monsters_armure_animee.md )'
Source: (SRD p263)
Size: Medium
Type: construct
Alignment: unaligned
ArmorClass: 18 (natural armor)
HitPoints: 33 (6d8 + 6)
Speed: 25 ft.
Strength: 14 (+2)
Dexterity: 11 (+0)
Constitution: 13 (+1)
Intelligence: ' 1 (-5)'
Wisdom: ' 3 (-4)'
Charisma: ' 1 (-5)'
Senses: blindsight 60 ft. ([blind ](srd_conditions_blinded.md ) beyond this radius), passive Perception 6
Languages: '-'
Challenge: 1 (200 XP)
DamageImmunities: poison, psychic
ConditionImmunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Animated Armor
- CEO: [Armure animée ](hd_monsters_armure_animee.md )
- Source: (SRD p263)
- Medium construct, unaligned
- **Armor Class** 18 (natural armor)
- **Hit Points** 33 (6d8 + 6)
- **Speed** 25 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|14 (+2)|11 (+0)|13 (+1)| 1 (-5)| 3 (-4)| 1 (-5)|
- **Senses** blindsight 60 ft. ([blind ](srd_conditions_blinded.md ) beyond this radius), passive Perception 6
- **Languages** -
- **Challenge** 1 (200 XP)
- **Damage Immunities** poison, psychic
- **Condition Immunities** blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
## Special Features
**_Antimagic Susceptibility_**. The armor is incapacitated while in the area of an _[antimagic field ](srd_spells_antimagic_field.md )_. If targeted by _[dispel magic ](srd_spells_dispel_magic.md )_, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
**_False_**. Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
## Actions
**_Multiattack_**. The armor makes two melee attacks.
**_Slam_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 5 (1d6 + 2) bludgeoning damage.