2019-01-22 20:05:41 +01:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								---
							 
						 
					
						
							
								
									
										
										
										
											2019-04-08 01:41:45 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
								!MonsterItem
							 
						 
					
						
							
								
									
										
										
										
											2019-03-11 22:13:55 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
								Family: MonsterVO
							 
						 
					
						
							
								
									
										
										
										
											2019-01-22 20:05:41 +01:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Type: undead
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Size: Medium
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Alignment: chaotic evil
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ArmorClass: 12
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								HitPoints: 22 (5d8)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Speed: 30 ft.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Strength: 13 (+1)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Dexterity: 15 (+2)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Constitution: 10 (+0)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Intelligence: ' 7 (-2)'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Wisdom: 10 (+0)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Charisma: ' 6 (-2)'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								DamageImmunities: poison
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ConditionImmunities: charmed, exhaustion, poisoned
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Senses: darkvision 60 ft., passive Perception 10
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Languages: Common
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Challenge: 1 (200 XP)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Id: monsters_vo.md#ghoul 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ParentLink: monsters_vo.md#monsters -npc-and-animals
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Name: Ghoul
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ParentName: Monsters, NPC and Animals
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								NameLevel: 1
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								AltName: '[Goule ](hd_monsters_goule.md )'
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 20:42:13 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
								Attributes:
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Name: Ghoul
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Markdown: >+
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    # <!-- Name --> Ghoul<!-- /Name --> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  CEO: <!--AltName--> [Goule ](hd_monsters_goule.md )<!--/AltName--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    -    <!--Size--> Medium<!--/Size-->  <!--Type--> undead<!--/Type--> , <!--Alignment--> chaotic evil<!--/Alignment--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Armor Class** <!--ArmorClass--> 12<!--/ArmorClass--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Hit Points** <!--HitPoints--> 22 (5d8)<!--/HitPoints--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Speed** <!--Speed--> 30 ft.<!--/Speed--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    |STR|DEX|CON|INT|WIS|CHA|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    |---|---|---|---|---|---|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    |<!-- Strength --> 13 (+1)<!-- /Strength --> |<!-- Dexterity --> 15 (+2)<!-- /Dexterity --> |<!-- Constitution --> 10 (+0)<!-- /Constitution --> |<!-- Intelligence -->  7 (-2)<!-- /Intelligence --> |<!-- Wisdom --> 10 (+0)<!-- /Wisdom --> |<!-- Charisma -->  6 (-2)<!-- /Charisma --> |
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Senses** <!--Senses--> darkvision 60 ft., passive Perception 10<!--/Senses--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Languages** <!--Languages--> Common<!--/Languages--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Challenge** <!--Challenge--> 1 (200 XP)<!--/Challenge--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Damage Immunities** <!--DamageImmunities--> poison<!--/DamageImmunities--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Condition Immunities** <!--ConditionImmunities--> charmed, exhaustion, poisoned<!--/ConditionImmunities--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    ## Special Features
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    **_Bite_** . Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    _Hit_ : 9 (2d6 + 2) piercing damage.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    **_Claws_** . Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    _Hit_ : 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  AltName: '[Goule ](hd_monsters_goule.md )'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Size: Medium
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Type: undead
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Alignment: chaotic evil
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  ArmorClass: 12
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  HitPoints: 22 (5d8)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Speed: 30 ft.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Strength: 13 (+1)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Dexterity: 15 (+2)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Constitution: 10 (+0)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Intelligence: ' 7 (-2)'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Wisdom: 10 (+0)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Charisma: ' 6 (-2)'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Senses: darkvision 60 ft., passive Perception 10
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Languages: Common
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Challenge: 1 (200 XP)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  DamageImmunities: poison
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  ConditionImmunities: charmed, exhaustion, poisoned
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 01:53:20 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
								AttributesDictionary: >+
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 20:42:13 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
								  Name: Ghoul
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Markdown: >+
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    # <!-- Name --> Ghoul<!-- /Name --> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  CEO: <!--AltName--> [Goule ](hd_monsters_goule.md )<!--/AltName--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    -    <!--Size--> Medium<!--/Size-->  <!--Type--> undead<!--/Type--> , <!--Alignment--> chaotic evil<!--/Alignment--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Armor Class** <!--ArmorClass--> 12<!--/ArmorClass--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Hit Points** <!--HitPoints--> 22 (5d8)<!--/HitPoints--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Speed** <!--Speed--> 30 ft.<!--/Speed--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    |STR|DEX|CON|INT|WIS|CHA|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    |---|---|---|---|---|---|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    |<!-- Strength --> 13 (+1)<!-- /Strength --> |<!-- Dexterity --> 15 (+2)<!-- /Dexterity --> |<!-- Constitution --> 10 (+0)<!-- /Constitution --> |<!-- Intelligence -->  7 (-2)<!-- /Intelligence --> |<!-- Wisdom --> 10 (+0)<!-- /Wisdom --> |<!-- Charisma -->  6 (-2)<!-- /Charisma --> |
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Senses** <!--Senses--> darkvision 60 ft., passive Perception 10<!--/Senses--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Languages** <!--Languages--> Common<!--/Languages--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Challenge** <!--Challenge--> 1 (200 XP)<!--/Challenge--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Damage Immunities** <!--DamageImmunities--> poison<!--/DamageImmunities--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    -  **Condition Immunities** <!--ConditionImmunities--> charmed, exhaustion, poisoned<!--/ConditionImmunities--> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    ## Special Features
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    **_Bite_** . Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    _Hit_ : 9 (2d6 + 2) piercing damage.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    **_Claws_** . Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    _Hit_ : 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  AltName: '[Goule ](hd_monsters_goule.md )'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Size: Medium
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Type: undead
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Alignment: chaotic evil
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  ArmorClass: 12
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  HitPoints: 22 (5d8)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Speed: 30 ft.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Strength: 13 (+1)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Dexterity: 15 (+2)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Constitution: 10 (+0)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Intelligence: ' 7 (-2)'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Wisdom: 10 (+0)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Charisma: ' 6 (-2)'
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Senses: darkvision 60 ft., passive Perception 10
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Languages: Common
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  Challenge: 1 (200 XP)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  DamageImmunities: poison
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								  ConditionImmunities: charmed, exhaustion, poisoned
							 
						 
					
						
							
								
									
										
										
										
											2019-04-14 01:53:20 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2019-01-22 20:05:41 +01:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								---
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								>   [Monsters, NPC and Animals](srd_monsters.md)
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								---
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# Ghoul
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  CEO: [Goule ](hd_monsters_goule.md ) 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								-     
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Armor Class** 12 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Hit Points** 22 (5d8) 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Speed** 30 ft. 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								|STR|DEX|CON|INT|WIS|CHA|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								|---|---|---|---|---|---|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								|13 (+1)|15 (+2)|10 (+0)| 7 (-2)|10 (+0)| 6 (-2)|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Senses** darkvision 60 ft., passive Perception 10 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Languages** Common 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Challenge** 1 (200 XP) 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Damage Immunities** poison 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Condition Immunities** charmed, exhaustion, poisoned 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								## Special Features
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Bite_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								_Hit_: 9 (2d6 + 2) piercing damage.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								_Hit_: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.