**_False Appearance_**. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
## Reactions
**_Shriek_**. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward.
AltName: '[Criard](hd_monsters_criard.md)'
Size: Medium
Type: plant
Alignment: unaligned
ArmorClass: 5
HitPoints: 13 (3d8)
Speed: 0 ft.
Strength: ' 1 (-5)'
Dexterity: ' 1 (-5)'
Constitution: 10 (+0)
Intelligence: ' 1 (-5)'
Wisdom: ' 3 (-4)'
Charisma: ' 1 (-5)'
Senses: blindsight 30 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6
**_False Appearance_**. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
## Reactions
**_Shriek_**. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward.
AltName: '[Criard](hd_monsters_criard.md)'
Size: Medium
Type: plant
Alignment: unaligned
ArmorClass: 5
HitPoints: 13 (3d8)
Speed: 0 ft.
Strength: ' 1 (-5)'
Dexterity: ' 1 (-5)'
Constitution: 10 (+0)
Intelligence: ' 1 (-5)'
Wisdom: ' 3 (-4)'
Charisma: ' 1 (-5)'
Senses: blindsight 30 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6
**_False Appearance_**. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
## Reactions
**_Shriek_**. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward.