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AideDeJeu/Data/HD/srd_monsters_storm_giant.md

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---
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!MonsterItem
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Family: MonsterVO
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Type: giant
Size: Huge
Alignment: chaotic good
ArmorClass: 16 (scale mail)
HitPoints: 230 (20d12 + 100)
Speed: 50 ft., swim 50 ft.
Strength: 29 (+9)
Dexterity: 14 (+2)
Constitution: 20 (+5)
Intelligence: 16 (+3)
Wisdom: 18 (+4)
Charisma: 18 (+4)
SavingThrows: Str +14, Con +10, Wis +9, Cha +9
Skills: Arcana +8, Athletics +14, History +8, Perception +9
DamageImmunities: lightning, thunder
DamageResistances: cold
Senses: passive Perception 19
Languages: Common, Giant
Challenge: 13 (10000 XP)
Id: monsters_vo.md#storm-giant
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Storm Giant
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Géant des tempêtes](hd_monsters_geant_des_tempetes.md)'
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Attributes:
Name: Storm Giant
Markdown: >+
# <!--Name-->Storm Giant<!--/Name-->
- CEO: <!--AltName-->[Géant des tempêtes](hd_monsters_geant_des_tempetes.md)<!--/AltName-->
-  <!--Size-->Huge<!--/Size--> <!--Type-->giant<!--/Type-->, <!--Alignment-->chaotic good<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->16 (scale mail)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->230 (20d12 + 100)<!--/HitPoints-->
- **Speed** <!--Speed-->50 ft., swim 50 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->29 (+9)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->20 (+5)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->18 (+4)<!--/Wisdom-->|<!--Charisma-->18 (+4)<!--/Charisma-->|
- **Saving Throws** <!--SavingThrows-->Str +14, Con +10, Wis +9, Cha +9<!--/SavingThrows-->
- **Skills** <!--Skills-->Arcana +8, Athletics +14, History +8, Perception +9<!--/Skills-->
- **Senses** <!--Senses-->passive Perception 19<!--/Senses-->
- **Languages** <!--Languages-->Common, Giant<!--/Languages-->
- **Challenge** <!--Challenge-->13 (10000 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->lightning, thunder<!--/DamageImmunities-->
- **Damage Resistances** <!--DamageResistances-->cold<!--/DamageResistances-->
## Special Features
**_Amphibious_**. The giant can breathe air and water.
**_Innate Spellcasting_**. The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
At will: _[detect magic](srd_spells_detect_magic.md)_, _[feather fall](srd_spells_feather_fall.md)_, _[levitate](srd_spells_levitate.md)_, _[light](srd_spells_light.md)_
3/day each: _[control weather](srd_spells_control_weather.md)_, _[water breathing](srd_spells_water_breathing.md)_
## Actions
**_Multiattack_**. The giant makes two greatsword attacks.
**_Greatsword_**. Melee Weapon Attack: +14 to hit, reach 10 ft., one target.
_Hit_: 30 (6d6 + 9) slashing damage.
**_Rock_**. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target.
_Hit_: 35 (4d12 + 9) bludgeoning damage.
**_Lightning Strike (Recharge 5-6)_**. The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
AltName: '[Géant des tempêtes](hd_monsters_geant_des_tempetes.md)'
Size: Huge
Type: giant
Alignment: chaotic good
ArmorClass: 16 (scale mail)
HitPoints: 230 (20d12 + 100)
Speed: 50 ft., swim 50 ft.
Strength: 29 (+9)
Dexterity: 14 (+2)
Constitution: 20 (+5)
Intelligence: 16 (+3)
Wisdom: 18 (+4)
Charisma: 18 (+4)
SavingThrows: Str +14, Con +10, Wis +9, Cha +9
Skills: Arcana +8, Athletics +14, History +8, Perception +9
Senses: passive Perception 19
Languages: Common, Giant
Challenge: 13 (10000 XP)
DamageImmunities: lightning, thunder
DamageResistances: cold
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AttributesDictionary: >+
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Name: Storm Giant
Markdown: >+
# <!--Name-->Storm Giant<!--/Name-->
- CEO: <!--AltName-->[Géant des tempêtes](hd_monsters_geant_des_tempetes.md)<!--/AltName-->
-  <!--Size-->Huge<!--/Size--> <!--Type-->giant<!--/Type-->, <!--Alignment-->chaotic good<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->16 (scale mail)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->230 (20d12 + 100)<!--/HitPoints-->
- **Speed** <!--Speed-->50 ft., swim 50 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->29 (+9)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->20 (+5)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->18 (+4)<!--/Wisdom-->|<!--Charisma-->18 (+4)<!--/Charisma-->|
- **Saving Throws** <!--SavingThrows-->Str +14, Con +10, Wis +9, Cha +9<!--/SavingThrows-->
- **Skills** <!--Skills-->Arcana +8, Athletics +14, History +8, Perception +9<!--/Skills-->
- **Senses** <!--Senses-->passive Perception 19<!--/Senses-->
- **Languages** <!--Languages-->Common, Giant<!--/Languages-->
- **Challenge** <!--Challenge-->13 (10000 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->lightning, thunder<!--/DamageImmunities-->
- **Damage Resistances** <!--DamageResistances-->cold<!--/DamageResistances-->
## Special Features
**_Amphibious_**. The giant can breathe air and water.
**_Innate Spellcasting_**. The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
At will: _[detect magic](srd_spells_detect_magic.md)_, _[feather fall](srd_spells_feather_fall.md)_, _[levitate](srd_spells_levitate.md)_, _[light](srd_spells_light.md)_
3/day each: _[control weather](srd_spells_control_weather.md)_, _[water breathing](srd_spells_water_breathing.md)_
## Actions
**_Multiattack_**. The giant makes two greatsword attacks.
**_Greatsword_**. Melee Weapon Attack: +14 to hit, reach 10 ft., one target.
_Hit_: 30 (6d6 + 9) slashing damage.
**_Rock_**. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target.
_Hit_: 35 (4d12 + 9) bludgeoning damage.
**_Lightning Strike (Recharge 5-6)_**. The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
AltName: '[Géant des tempêtes](hd_monsters_geant_des_tempetes.md)'
Size: Huge
Type: giant
Alignment: chaotic good
ArmorClass: 16 (scale mail)
HitPoints: 230 (20d12 + 100)
Speed: 50 ft., swim 50 ft.
Strength: 29 (+9)
Dexterity: 14 (+2)
Constitution: 20 (+5)
Intelligence: 16 (+3)
Wisdom: 18 (+4)
Charisma: 18 (+4)
SavingThrows: Str +14, Con +10, Wis +9, Cha +9
Skills: Arcana +8, Athletics +14, History +8, Perception +9
Senses: passive Perception 19
Languages: Common, Giant
Challenge: 13 (10000 XP)
DamageImmunities: lightning, thunder
DamageResistances: cold
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Storm Giant
- CEO: [Géant des tempêtes](hd_monsters_geant_des_tempetes.md)
-  Huge giant, chaotic good
- **Armor Class** 16 (scale mail)
- **Hit Points** 230 (20d12 + 100)
- **Speed** 50 ft., swim 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|29 (+9)|14 (+2)|20 (+5)|16 (+3)|18 (+4)|18 (+4)|
- **Saving Throws** Str +14, Con +10, Wis +9, Cha +9
- **Skills** Arcana +8, Athletics +14, History +8, Perception +9
- **Senses** passive Perception 19
- **Languages** Common, Giant
- **Challenge** 13 (10000 XP)
- **Damage Immunities** lightning, thunder
- **Damage Resistances** cold
## Special Features
**_Amphibious_**. The giant can breathe air and water.
**_Innate Spellcasting_**. The giant's innate spellcasting ability is Charisma (spell save DC 17). It can innately cast the following spells, requiring no material components:
At will: _[detect magic](srd_spells_detect_magic.md)_, _[feather fall](srd_spells_feather_fall.md)_, _[levitate](srd_spells_levitate.md)_, _[light](srd_spells_light.md)_
3/day each: _[control weather](srd_spells_control_weather.md)_, _[water breathing](srd_spells_water_breathing.md)_
## Actions
**_Multiattack_**. The giant makes two greatsword attacks.
**_Greatsword_**. Melee Weapon Attack: +14 to hit, reach 10 ft., one target.
_Hit_: 30 (6d6 + 9) slashing damage.
**_Rock_**. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target.
_Hit_: 35 (4d12 + 9) bludgeoning damage.
**_Lightning Strike (Recharge 5-6)_**. The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.