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AideDeJeu/Data/HD/srd_monsters_young_gold_dragon.md

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---
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!MonsterItem
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Family: MonsterVO
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Type: dragon
Size: Large
Alignment: lawful good
ArmorClass: 18 (natural armor)
HitPoints: 178 (17d10 + 85)
Speed: 40 ft., fly 80 ft., swim 40 ft.
Strength: 23 (+6)
Dexterity: 14 (+2)
Constitution: 21 (+5)
Intelligence: 16 (+3)
Wisdom: 13 (+1)
Charisma: 20 (+5)
SavingThrows: Dex +6, Con +9, Wis +5, Cha +9
Skills: Insight +5, Perception +9, Persuasion +9, Stealth +6
DamageImmunities: fire
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19
Languages: Common, Draconic
Challenge: 10 (5900 XP)
Id: monsters_vo.md#young-gold-dragon
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Young Gold Dragon
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: "[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)"
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Attributes:
Name: Young Gold Dragon
Markdown: >+
# <!--Name-->Young Gold Dragon<!--/Name-->
- CEO: <!--AltName-->[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)<!--/AltName-->
-  <!--Size-->Large<!--/Size--> <!--Type-->dragon<!--/Type-->, <!--Alignment-->lawful good<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->18 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->178 (17d10 + 85)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft., fly 80 ft., swim 40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->23 (+6)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->21 (+5)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->20 (+5)<!--/Charisma-->|
- **Saving Throws** <!--SavingThrows-->Dex +6, Con +9, Wis +5, Cha +9<!--/SavingThrows-->
- **Skills** <!--Skills-->Insight +5, Perception +9, Persuasion +9, Stealth +6<!--/Skills-->
- **Senses** <!--Senses-->blindsight 30 ft., darkvision 120 ft., passive Perception 19<!--/Senses-->
- **Languages** <!--Languages-->Common, Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->10 (5900 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities-->
## Special Features
**_Amphibious_**. The dragon can breathe air and water.
## Actions
**_Multiattack_**. The dragon makes three attacks: one with its bite and two with its claws.
**_Bite_**. Melee Weapon Attack: +10 to hit, reach 10 ft., one target.
_Hit_: 17 (2d10 + 6) piercing damage.
**_Claw_**. Melee Weapon Attack: +10 to hit, reach 5 ft., one target.
_Hit_: 13 (2d6 + 6) slashing damage.
**_Breath Weapons (Recharge 5-6)_**. The dragon uses one of the following breath weapons.
**_Fire Breath_**. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.
**_Weakening Breath_**. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
AltName: "[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)"
Size: Large
Type: dragon
Alignment: lawful good
ArmorClass: 18 (natural armor)
HitPoints: 178 (17d10 + 85)
Speed: 40 ft., fly 80 ft., swim 40 ft.
Strength: 23 (+6)
Dexterity: 14 (+2)
Constitution: 21 (+5)
Intelligence: 16 (+3)
Wisdom: 13 (+1)
Charisma: 20 (+5)
SavingThrows: Dex +6, Con +9, Wis +5, Cha +9
Skills: Insight +5, Perception +9, Persuasion +9, Stealth +6
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19
Languages: Common, Draconic
Challenge: 10 (5900 XP)
DamageImmunities: fire
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AttributesDictionary: >+
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Name: Young Gold Dragon
Markdown: >+
# <!--Name-->Young Gold Dragon<!--/Name-->
- CEO: <!--AltName-->[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)<!--/AltName-->
-  <!--Size-->Large<!--/Size--> <!--Type-->dragon<!--/Type-->, <!--Alignment-->lawful good<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->18 (natural armor)<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->178 (17d10 + 85)<!--/HitPoints-->
- **Speed** <!--Speed-->40 ft., fly 80 ft., swim 40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->23 (+6)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->21 (+5)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->20 (+5)<!--/Charisma-->|
- **Saving Throws** <!--SavingThrows-->Dex +6, Con +9, Wis +5, Cha +9<!--/SavingThrows-->
- **Skills** <!--Skills-->Insight +5, Perception +9, Persuasion +9, Stealth +6<!--/Skills-->
- **Senses** <!--Senses-->blindsight 30 ft., darkvision 120 ft., passive Perception 19<!--/Senses-->
- **Languages** <!--Languages-->Common, Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->10 (5900 XP)<!--/Challenge-->
- **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities-->
## Special Features
**_Amphibious_**. The dragon can breathe air and water.
## Actions
**_Multiattack_**. The dragon makes three attacks: one with its bite and two with its claws.
**_Bite_**. Melee Weapon Attack: +10 to hit, reach 10 ft., one target.
_Hit_: 17 (2d10 + 6) piercing damage.
**_Claw_**. Melee Weapon Attack: +10 to hit, reach 5 ft., one target.
_Hit_: 13 (2d6 + 6) slashing damage.
**_Breath Weapons (Recharge 5-6)_**. The dragon uses one of the following breath weapons.
**_Fire Breath_**. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.
**_Weakening Breath_**. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
AltName: "[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)"
Size: Large
Type: dragon
Alignment: lawful good
ArmorClass: 18 (natural armor)
HitPoints: 178 (17d10 + 85)
Speed: 40 ft., fly 80 ft., swim 40 ft.
Strength: 23 (+6)
Dexterity: 14 (+2)
Constitution: 21 (+5)
Intelligence: 16 (+3)
Wisdom: 13 (+1)
Charisma: 20 (+5)
SavingThrows: Dex +6, Con +9, Wis +5, Cha +9
Skills: Insight +5, Perception +9, Persuasion +9, Stealth +6
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19
Languages: Common, Draconic
Challenge: 10 (5900 XP)
DamageImmunities: fire
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Young Gold Dragon
- CEO: [Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)
-  Large dragon, lawful good
- **Armor Class** 18 (natural armor)
- **Hit Points** 178 (17d10 + 85)
- **Speed** 40 ft., fly 80 ft., swim 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|23 (+6)|14 (+2)|21 (+5)|16 (+3)|13 (+1)|20 (+5)|
- **Saving Throws** Dex +6, Con +9, Wis +5, Cha +9
- **Skills** Insight +5, Perception +9, Persuasion +9, Stealth +6
- **Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 19
- **Languages** Common, Draconic
- **Challenge** 10 (5900 XP)
- **Damage Immunities** fire
## Special Features
**_Amphibious_**. The dragon can breathe air and water.
## Actions
**_Multiattack_**. The dragon makes three attacks: one with its bite and two with its claws.
**_Bite_**. Melee Weapon Attack: +10 to hit, reach 10 ft., one target.
_Hit_: 17 (2d10 + 6) piercing damage.
**_Claw_**. Melee Weapon Attack: +10 to hit, reach 5 ft., one target.
_Hit_: 13 (2d6 + 6) slashing damage.
**_Breath Weapons (Recharge 5-6)_**. The dragon uses one of the following breath weapons.
**_Fire Breath_**. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.
**_Weakening Breath_**. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.