mirror of
				https://github.com/Nioux/AideDeJeu.git
				synced 2025-10-30 23:16:09 +00:00 
			
		
		
		
	Premier découpage
This commit is contained in:
		
							parent
							
								
									7b95299fbd
								
							
						
					
					
						commit
						21db82d88a
					
				
					 3330 changed files with 125636 additions and 17 deletions
				
			
		
							
								
								
									
										77
									
								
								Data/HD/hd_damage_healing.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										77
									
								
								Data/HD/hd_damage_healing.md
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,77 @@ | |||
| --- | ||||
| !Items | ||||
| Id: damage_healing_hd.md#dégâts-et-guérison- | ||||
| RootId: damage_healing_hd.md | ||||
| ParentLink: manage_health_hd.md | ||||
| Name: 'Dégâts et guérison ' | ||||
| ParentName: Gérer la santé | ||||
| NameLevel: 2 | ||||
| AltName: Damage and Healing | ||||
| Source: (MDR p298)(SRD p96) | ||||
| --- | ||||
| >  [Gérer la santé](hd_manage_health.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| 
 | ||||
| ## Dégâts et guérison  | ||||
| 
 | ||||
| - AltName: Damage and Healing | ||||
| - Source: (MDR p298)(SRD p96) | ||||
| 
 | ||||
| Dans l’univers fantastique de Héros & Dragons, les risques de se blesser et de mourir sont des compagnons de tous les instants. Le souffle d’un dragon, les griffes d’un troll, le poison d’un ennemi, un carreau d’arbalète qui fait mouche, tous ces dangers ont le potentiel de blesser, voire de tuer les héros et les créatures les plus résistantes. | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| ### [Points de vie](hd_damage_healing_points_de_vie.md) | ||||
| 
 | ||||
| ###### _[Hit Points](hd_damage_healing_points_de_vie.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| ### [Soins](hd_damage_healing_soins.md) | ||||
| 
 | ||||
| ###### _[Healing](hd_damage_healing_soins.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| ### [Tomber à 0 point de vie](hd_damage_healing_tomber_a_0_point_de_vie.md) | ||||
| 
 | ||||
| ###### _[Dropping to 0 Hit Points](hd_damage_healing_tomber_a_0_point_de_vie.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| #### [Mort instantanée](hd_damage_healing_mort_instantanee.md) | ||||
| 
 | ||||
| ###### _[Instant Death](hd_damage_healing_mort_instantanee.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| #### [Perdre conscience](hd_damage_healing_perdre_conscience.md) | ||||
| 
 | ||||
| ###### _[Falling Unconscious](hd_damage_healing_perdre_conscience.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| #### [Jets de sauvegarde contre la mort](hd_damage_healing_jets_de_sauvegarde_contre_la_mort.md) | ||||
| 
 | ||||
| ###### _[Death Saving Throws](hd_damage_healing_jets_de_sauvegarde_contre_la_mort.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| #### [Stabiliser une créature](hd_damage_healing_stabiliser_une_creature.md) | ||||
| 
 | ||||
| ###### _[Stabilizing a Creature](hd_damage_healing_stabiliser_une_creature.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| #### [Les monstres et la mort](hd_damage_healing_les_monstres_et_la_mort.md) | ||||
| 
 | ||||
| ###### _[Monsters and Death](hd_damage_healing_les_monstres_et_la_mort.md)_ | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| ### [Points de vie temporaires](hd_damage_healing_points_de_vie_temporaires.md) | ||||
| 
 | ||||
| ###### _[Temporary Hit Points](hd_damage_healing_points_de_vie_temporaires.md)_ | ||||
| 
 | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Maniez Yan
						Maniez Yan