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	Premier découpage
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							|  | @ -0,0 +1,58 @@ | |||
| --- | ||||
| !MonsterHD | ||||
| Type: Bête | ||||
| Size: TG | ||||
| Alignment: non-alignée | ||||
| ArmorClass: 13 (armure naturelle) | ||||
| HitPoints: 126 (11d12+55) | ||||
| Speed: 0 m, nage 15 m | ||||
| Strength: 23 (+6) | ||||
| Dexterity: 11 (+0) | ||||
| Constitution: 21 (+5) | ||||
| Intelligence: ' 1 (-5)' | ||||
| Wisdom: 10 (+0) | ||||
| Charisma: ' 5 (-3)' | ||||
| Skills: '[Perception](hd_abilities_wisdom_perception.md) +3' | ||||
| Senses: vision aveugle 18 m, [Perception passive](hd_abilities_dexterity_perception_passive.md) 13 | ||||
| Languages: — | ||||
| Challenge: 5 (1 800 PX) | ||||
| Id: monsters_hd.md#requin-géant | ||||
| ParentLink: monsters_hd.md#créatures | ||||
| Name: Requin géant | ||||
| ParentName: Créatures | ||||
| NameLevel: 1 | ||||
| AltName: '[Giant Shark](srd_monsters_giant_shark.md)' | ||||
| --- | ||||
| > [Créatures](hd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Requin géant | ||||
| 
 | ||||
| - SRD: [Giant Shark](srd_monsters_giant_shark.md) | ||||
| -  Bête de taille TG, non-alignée | ||||
| - **Classe d'armure** 13 (armure naturelle) | ||||
| - **Points de vie** 126 (11d12+55) | ||||
| - **Vitesse** 0 m, nage 15 m | ||||
| 
 | ||||
| |FOR|DEX|CON|INT|SAG|CHA| | ||||
| |---|---|---|---|---|---| | ||||
| |23 (+6)|11 (+0)|21 (+5)| 1 (-5)|10 (+0)| 5 (-3)| | ||||
| 
 | ||||
| - **Compétences** [Perception](hd_abilities_wisdom_perception.md) +3 | ||||
| - **Sens** vision aveugle 18 m, [Perception passive](hd_abilities_dexterity_perception_passive.md) 13 | ||||
| - **Langues** — | ||||
| - **Dangerosité** 5 (1 800 PX) | ||||
| 
 | ||||
| ## Capacités | ||||
| 
 | ||||
| **_Frénésie sanguinaire._** Le requin obtient un avantage lors des jets d'attaque effectués contre les créatures qui n'ont pas la totalité de leurs points de vie. | ||||
| 
 | ||||
| **_Respiration aquatique._** Le requin peut respirer uniquement sous l'eau. | ||||
| 
 | ||||
| ## Actions | ||||
| 
 | ||||
| **_Morsure._** Attaque d'arme au corps à corps : +9 pour toucher, allonge 1,50 m, une cible. | ||||
| 
 | ||||
| _Touché :_ 22 (3d10+6) dégâts perforants. | ||||
| 
 | ||||
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