mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-11-02 00:16:07 +00:00
Premier découpage
This commit is contained in:
parent
7b95299fbd
commit
21db82d88a
3330 changed files with 125636 additions and 17 deletions
40
Data/HD/srd_conditions_exhaustion.md
Normal file
40
Data/HD/srd_conditions_exhaustion.md
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
---
|
||||
!Generic
|
||||
Id: conditions_vo.md#exhaustion
|
||||
ParentLink: conditions_vo.md#conditions
|
||||
Name: Exhaustion
|
||||
ParentName: Conditions
|
||||
NameLevel: 1
|
||||
AltName: '[Fatigue et épuisement](hd_conditions_fatigue_et_epuisement.md)'
|
||||
Source: (SRD p358)
|
||||
---
|
||||
> [Conditions](srd_conditions.md)
|
||||
|
||||
---
|
||||
|
||||
# Exhaustion
|
||||
|
||||
- AltName: [Fatigue et épuisement](hd_conditions_fatigue_et_epuisement.md)
|
||||
- Source: (SRD p358)
|
||||
|
||||
Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect's description.
|
||||
|
||||
|Level|Effect|
|
||||
|---|---|
|
||||
|1|Disadvantage on ability checks|
|
||||
|2|Speed halved|
|
||||
|3|Disadvantage on attack rolls and saving throws|
|
||||
|4|Hit point maximum halved|
|
||||
|5|Speed reduced to 0|
|
||||
|6|Death|
|
||||
|
||||
If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion increases by the amount specified in the effect's description.
|
||||
|
||||
A creature suffers the effect of its current level of exhaustion as well as all lower levels.
|
||||
|
||||
For example, a creature suffering level 2 exhaustion has its speed halved and has disadvantage on ability checks.
|
||||
|
||||
An effect that removes exhaustion reduces its level as specified in the effect's description, with all exhaustion effects ending if a creature's exhaustion level is reduced below 1.
|
||||
|
||||
Finishing a long rest reduces a creature's exhaustion level by 1, provided that the creature has also ingested some food and drink.
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue