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							|  | @ -0,0 +1,29 @@ | |||
| --- | ||||
| !Generic | ||||
| Id: conditions_vo.md#unconscious | ||||
| ParentLink: conditions_vo.md#conditions | ||||
| Name: Unconscious | ||||
| ParentName: Conditions | ||||
| NameLevel: 1 | ||||
| AltName: '[Inconscient](hd_conditions_inconscient.md)' | ||||
| Source: (SRD p359) | ||||
| --- | ||||
| > [Conditions](srd_conditions.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Unconscious | ||||
| 
 | ||||
| - AltName: [Inconscient](hd_conditions_inconscient.md) | ||||
| - Source: (SRD p359) | ||||
| 
 | ||||
| * An unconscious creature is [incapacitated](srd_conditions_incapacitated.md) (see the condition), can't move or speak, and is unaware of its surroundings | ||||
| 
 | ||||
| * The creature drops whatever it's holding and falls [prone](srd_conditions_prone.md). | ||||
| 
 | ||||
| * The creature automatically fails Strength and Dexterity saving throws. | ||||
| 
 | ||||
| * Attack rolls against the creature have advantage. | ||||
| 
 | ||||
| * Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature. | ||||
| 
 | ||||
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