mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
Premier découpage
This commit is contained in:
parent
7b95299fbd
commit
21db82d88a
3330 changed files with 125636 additions and 17 deletions
66
Data/HD/srd_monsters_azer.md
Normal file
66
Data/HD/srd_monsters_azer.md
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
---
|
||||
!MonsterVO
|
||||
Type: elemental
|
||||
Size: Medium
|
||||
Alignment: lawful neutral
|
||||
ArmorClass: 17 (natural armor, shield)
|
||||
HitPoints: 39 (6d8 + 12)
|
||||
Speed: 30 ft.
|
||||
Strength: 17 (+3)
|
||||
Dexterity: 12 (+1)
|
||||
Constitution: 15 (+2)
|
||||
Intelligence: 12 (+1)
|
||||
Wisdom: 13 (+1)
|
||||
Charisma: 10 (+0)
|
||||
SavingThrows: Con +4
|
||||
DamageImmunities: fire, poison
|
||||
ConditionImmunities: poisoned
|
||||
Senses: passive Perception 11
|
||||
Languages: Ignan
|
||||
Challenge: 2 (450 XP)
|
||||
Id: monsters_vo.md#azer
|
||||
ParentLink: monsters_vo.md#monsters-npc-and-animals
|
||||
Name: Azer
|
||||
ParentName: Monsters, NPC and Animals
|
||||
NameLevel: 1
|
||||
AltName: '[Azer](hd_monsters_azer.md)'
|
||||
Source: (SRD p265)
|
||||
---
|
||||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||||
|
||||
---
|
||||
|
||||
# Azer
|
||||
|
||||
- CEO: [Azer](hd_monsters_azer.md)
|
||||
- Source: (SRD p265)
|
||||
- Medium elemental, lawful neutral
|
||||
- **Armor Class** 17 (natural armor, shield)
|
||||
- **Hit Points** 39 (6d8 + 12)
|
||||
- **Speed** 30 ft.
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|---|---|---|---|---|---|
|
||||
|17 (+3)|12 (+1)|15 (+2)|12 (+1)|13 (+1)|10 (+0)|
|
||||
|
||||
- **Saving Throws** Con +4
|
||||
- **Senses** passive Perception 11
|
||||
- **Languages** Ignan
|
||||
- **Challenge** 2 (450 XP)
|
||||
- **Damage Immunities** fire, poison
|
||||
- **Condition Immunities** poisoned
|
||||
|
||||
## Special Features
|
||||
|
||||
**_Heated Body_**. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
|
||||
|
||||
**_Heated Weapons_**. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
|
||||
|
||||
**_Illumination_**. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
|
||||
|
||||
## Actions
|
||||
|
||||
**_Warhammer_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
|
||||
|
||||
_Hit_: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue