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| --- | ||||
| !MonsterVO | ||||
| Type: fiend (devil) | ||||
| Size: Large | ||||
| Alignment: lawful evil | ||||
| ArmorClass: 19 (natural armor) | ||||
| HitPoints: 142 (15d10 + 60) | ||||
| Speed: 40 ft., fly 40 ft. | ||||
| Strength: 18 (+4) | ||||
| Dexterity: 16 (+3) | ||||
| Constitution: 18 (+4) | ||||
| Intelligence: 13 (+1) | ||||
| Wisdom: 14 (+2) | ||||
| Charisma: 16 (+3) | ||||
| SavingThrows: Int +5, Wis +6, Cha +7 | ||||
| Skills: Deception +7, Insight +6 | ||||
| DamageImmunities: fire, poison | ||||
| ConditionImmunities: poisoned | ||||
| DamageResistances: cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered | ||||
| Senses: darkvision 120 ft., passive Perception 12 | ||||
| Languages: Infernal, telepathy 120 ft. | ||||
| Challenge: 9 (5000 XP) | ||||
| Id: monsters_vo.md#bone-devil | ||||
| ParentLink: monsters_vo.md#monsters-npc-and-animals | ||||
| Name: Bone Devil | ||||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Diable osseux](hd_monsters_diable_osseux.md)' | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Bone Devil | ||||
| 
 | ||||
| - CEO: [Diable osseux](hd_monsters_diable_osseux.md) | ||||
| -  Large fiend (devil), lawful evil | ||||
| - **Armor Class** 19 (natural armor) | ||||
| - **Hit Points** 142 (15d10 + 60) | ||||
| - **Speed** 40 ft., fly 40 ft. | ||||
| 
 | ||||
| |STR|DEX|CON|INT|WIS|CHA| | ||||
| |---|---|---|---|---|---| | ||||
| |18 (+4)|16 (+3)|18 (+4)|13 (+1)|14 (+2)|16 (+3)| | ||||
| 
 | ||||
| - **Saving Throws** Int +5, Wis +6, Cha +7 | ||||
| - **Skills** Deception +7, Insight +6 | ||||
| - **Senses** darkvision 120 ft., passive Perception 12 | ||||
| - **Languages** Infernal, telepathy 120 ft. | ||||
| - **Challenge** 9 (5000 XP) | ||||
| - **Damage Immunities** fire, poison | ||||
| - **Damage Resistances** cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered | ||||
| - **Condition Immunities** poisoned | ||||
| 
 | ||||
| ## Special Features | ||||
| 
 | ||||
| **_Devil's Sight_**. Magical darkness doesn't impede the devil's darkvision. | ||||
| 
 | ||||
| **_Magic Resistance_**. The devil has advantage on saving throws against spells and other magical effects. | ||||
| 
 | ||||
| ## Actions | ||||
| 
 | ||||
| **_Multiattack_**. The devil makes three attacks: two with its claws and one with its sting. | ||||
| 
 | ||||
| **_Claw_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. | ||||
| 
 | ||||
| _Hit_: 8 (1d8 + 4) slashing damage. | ||||
| 
 | ||||
| **_Sting_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. | ||||
| 
 | ||||
| _Hit_: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. | ||||
| 
 | ||||
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