mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
Premier découpage
This commit is contained in:
parent
7b95299fbd
commit
21db82d88a
3330 changed files with 125636 additions and 17 deletions
66
Data/HD/srd_monsters_chuul.md
Normal file
66
Data/HD/srd_monsters_chuul.md
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
---
|
||||
!MonsterVO
|
||||
Type: aberration
|
||||
Size: Large
|
||||
Alignment: chaotic evil
|
||||
ArmorClass: 16 (natural armor)
|
||||
HitPoints: 93 (11d10 + 33)
|
||||
Speed: 30 ft., swim 30 ft.
|
||||
Strength: 19 (+4)
|
||||
Dexterity: 10 (+0)
|
||||
Constitution: 16 (+3)
|
||||
Intelligence: ' 5 (-3)'
|
||||
Wisdom: 11 (+0)
|
||||
Charisma: ' 5 (-3)'
|
||||
Skills: Perception +4
|
||||
DamageImmunities: poison
|
||||
ConditionImmunities: poisoned
|
||||
Senses: darkvision 60 ft., passive Perception 14
|
||||
Languages: understands Deep Speech but can't speak
|
||||
Challenge: 4 (1100 XP)
|
||||
Id: monsters_vo.md#chuul
|
||||
ParentLink: monsters_vo.md#monsters-npc-and-animals
|
||||
Name: Chuul
|
||||
ParentName: Monsters, NPC and Animals
|
||||
NameLevel: 1
|
||||
AltName: '[Chuul](hd_monsters_chuul.md)'
|
||||
---
|
||||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||||
|
||||
---
|
||||
|
||||
# Chuul
|
||||
|
||||
- CEO: [Chuul](hd_monsters_chuul.md)
|
||||
- Large aberration, chaotic evil
|
||||
- **Armor Class** 16 (natural armor)
|
||||
- **Hit Points** 93 (11d10 + 33)
|
||||
- **Speed** 30 ft., swim 30 ft.
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|---|---|---|---|---|---|
|
||||
|19 (+4)|10 (+0)|16 (+3)| 5 (-3)|11 (+0)| 5 (-3)|
|
||||
|
||||
- **Skills** Perception +4
|
||||
- **Senses** darkvision 60 ft., passive Perception 14
|
||||
- **Languages** understands Deep Speech but can't speak
|
||||
- **Challenge** 4 (1100 XP)
|
||||
- **Damage Immunities** poison
|
||||
- **Condition Immunities** poisoned
|
||||
|
||||
## Special Features
|
||||
|
||||
**_Amphibious_**. The chuul can breathe air and water.
|
||||
|
||||
**_Sense Magic_**. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the _[detect magic](srd_spells_detect_magic.md)_ spell but isn't itself magical.
|
||||
|
||||
## Actions
|
||||
|
||||
**_Multiattack_**. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.
|
||||
|
||||
**_Pincer_**. Melee Weapon Attack: +6 to hit, reach 10 ft., one target.
|
||||
|
||||
_Hit_: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.
|
||||
|
||||
**_Tentacles_**. One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue