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| --- | ||||
| !MonsterVO | ||||
| Type: monstrosity | ||||
| Size: Large | ||||
| Alignment: chaotic evil | ||||
| ArmorClass: 19 (natural armor) | ||||
| HitPoints: 123 (13d10 + 52) | ||||
| Speed: 30 ft., climb 30 ft. | ||||
| Strength: 16 (+3) | ||||
| Dexterity: 16 (+3) | ||||
| Constitution: 18 (+4) | ||||
| Intelligence: 13 (+1) | ||||
| Wisdom: 14 (+2) | ||||
| Charisma: 12 (+1) | ||||
| Skills: Perception +5, Stealth +9 | ||||
| Senses: darkvision 120 ft., passive Perception 15 | ||||
| Languages: Elvish, Undercommon | ||||
| Challenge: 6 (2300 XP) | ||||
| Id: monsters_vo.md#drider | ||||
| ParentLink: monsters_vo.md#monsters-npc-and-animals | ||||
| Name: Drider | ||||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Drider](hd_monsters_drider.md)' | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Drider | ||||
| 
 | ||||
| - CEO: [Drider](hd_monsters_drider.md) | ||||
| -  Large monstrosity, chaotic evil | ||||
| - **Armor Class** 19 (natural armor) | ||||
| - **Hit Points** 123 (13d10 + 52) | ||||
| - **Speed** 30 ft., climb 30 ft. | ||||
| 
 | ||||
| |STR|DEX|CON|INT|WIS|CHA| | ||||
| |---|---|---|---|---|---| | ||||
| |16 (+3)|16 (+3)|18 (+4)|13 (+1)|14 (+2)|12 (+1)| | ||||
| 
 | ||||
| - **Skills** Perception +5, Stealth +9 | ||||
| - **Senses** darkvision 120 ft., passive Perception 15 | ||||
| - **Languages** Elvish, Undercommon | ||||
| - **Challenge** 6 (2300 XP) | ||||
| 
 | ||||
| ## Special Features | ||||
| 
 | ||||
| **_Fey Ancestry_**. The drider has advantage on saving throws against being charmed, and magic can't put the drider to sleep. | ||||
| 
 | ||||
| **_Innate Spellcasting_**. The drider's innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components: | ||||
| 
 | ||||
| At will: _[dancing lights](srd_spells_dancing_lights.md)_ | ||||
| 
 | ||||
| 1/day each: _[darkness](srd_spells_darkness.md)_, _[faerie fire](srd_spells_faerie_fire.md)_ | ||||
| 
 | ||||
| **_Spider Climb_**. The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. | ||||
| 
 | ||||
| **_Sunlight Sensitivity_**. While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. | ||||
| 
 | ||||
| **_Web Walker_**. The drider ignores movement restrictions caused by webbing. | ||||
| 
 | ||||
| ## Actions | ||||
| 
 | ||||
| **_Multiattack_**. The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack. | ||||
| 
 | ||||
| **_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. | ||||
| 
 | ||||
| _Hit_: 2 (1d4) piercing damage plus 9 (2d8) poison damage. | ||||
| 
 | ||||
| **_Longsword_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| _Hit_: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands. | ||||
| 
 | ||||
| **_Longbow_**. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. | ||||
| 
 | ||||
| _Hit_: 7 (1d8 + 3) piercing damage plus 4 (1d8) poison damage. | ||||
| 
 | ||||
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	 Maniez Yan
						Maniez Yan