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Data/HD/srd_monsters_giant_boar.md
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---
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!MonsterVO
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Type: beast
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Size: Large
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Alignment: unaligned
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ArmorClass: 12 (natural armor)
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HitPoints: 42 (5d10 + 15)
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Speed: 40 ft.
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Strength: 17 (+3)
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Dexterity: 10 (+0)
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Constitution: 16 (+3)
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Intelligence: ' 2 (-4)'
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Wisdom: ' 7 (-2)'
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Charisma: ' 5 (-3)'
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Senses: passive Perception 8
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Languages: '-'
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Challenge: 2 (450 XP)
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Id: monsters_vo.md#giant-boar
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Giant Boar
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Sanglier géant](hd_monsters_sanglier_geant.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Giant Boar
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- CEO: [Sanglier géant](hd_monsters_sanglier_geant.md)
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- Large beast, unaligned
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- **Armor Class** 12 (natural armor)
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- **Hit Points** 42 (5d10 + 15)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|17 (+3)|10 (+0)|16 (+3)| 2 (-4)| 7 (-2)| 5 (-3)|
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- **Senses** passive Perception 8
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- **Languages** -
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- **Challenge** 2 (450 XP)
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## Special Features
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**_Charge_**. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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**_Relentless (Recharges after a Short or Long Rest)_**. If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
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## Actions
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**_Tusk_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 10 (2d6 + 3) slashing damage.
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