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Data/HD/srd_monsters_giant_scorpion.md
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!MonsterVO
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Type: beast
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Size: Large
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Alignment: unaligned
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ArmorClass: 15 (natural armor)
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HitPoints: 52 (7d10 + 14)
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Speed: 40 ft.
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Strength: 15 (+2)
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Dexterity: 13 (+1)
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Constitution: 15 (+2)
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Intelligence: ' 1 (-5)'
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Wisdom: ' 9 (-1)'
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Charisma: ' 3 (-4)'
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Senses: blindsight 60 ft., passive Perception 9
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Languages: '-'
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Challenge: 3 (700 XP)
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Id: monsters_vo.md#giant-scorpion
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Giant Scorpion
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Scorpion géant](hd_monsters_scorpion_geant.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Giant Scorpion
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- CEO: [Scorpion géant](hd_monsters_scorpion_geant.md)
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- Large beast, unaligned
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- **Armor Class** 15 (natural armor)
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- **Hit Points** 52 (7d10 + 14)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|15 (+2)|13 (+1)|15 (+2)| 1 (-5)| 9 (-1)| 3 (-4)|
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- **Senses** blindsight 60 ft., passive Perception 9
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- **Languages** -
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- **Challenge** 3 (700 XP)
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## Special Features
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**_Multiattack_**. The scorpion makes three attacks: two with its claws and one with its sting.
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**_Claw_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
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**_Sting_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
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_Hit_: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
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