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Data/HD/srd_monsters_giant_vulture.md
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---
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!MonsterVO
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Type: beast
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Size: Large
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Alignment: neutral evil
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ArmorClass: 10
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HitPoints: 22 (3d10 + 6)
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Speed: 10 ft., fly 60 ft.
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Strength: 15 (+2)
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Dexterity: 10 (+0)
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Constitution: 15 (+2)
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Intelligence: ' 6 (-2)'
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Wisdom: 12 (+1)
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Charisma: ' 7 (-2)'
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Skills: Perception +3
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Senses: passive Perception 13
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Languages: understands Common but can't speak
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Challenge: 1 (200 XP)
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Id: monsters_vo.md#giant-vulture
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Giant Vulture
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Vautour géant](hd_monsters_vautour_geant.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Giant Vulture
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- CEO: [Vautour géant](hd_monsters_vautour_geant.md)
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- Large beast, neutral evil
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- **Armor Class** 10
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- **Hit Points** 22 (3d10 + 6)
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- **Speed** 10 ft., fly 60 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|15 (+2)|10 (+0)|15 (+2)| 6 (-2)|12 (+1)| 7 (-2)|
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- **Skills** Perception +3
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- **Senses** passive Perception 13
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- **Languages** understands Common but can't speak
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- **Challenge** 1 (200 XP)
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## Special Features
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**_Keen Sight and Smell_**. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
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**_Pack Tactics_**. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.
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## Actions
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**_Multiattack_**. The vulture makes two attacks: one with its beak and one with its talons.
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**_Beak_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 7 (2d4 + 2) piercing damage.
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**_Talons_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 9 (2d6 + 2) slashing damage.
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