mirror of
				https://github.com/Nioux/AideDeJeu.git
				synced 2025-10-30 23:16:09 +00:00 
			
		
		
		
	Premier découpage
This commit is contained in:
		
							parent
							
								
									7b95299fbd
								
							
						
					
					
						commit
						21db82d88a
					
				
					 3330 changed files with 125636 additions and 17 deletions
				
			
		
							
								
								
									
										70
									
								
								Data/HD/srd_monsters_gladiator.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										70
									
								
								Data/HD/srd_monsters_gladiator.md
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,70 @@ | |||
| --- | ||||
| !MonsterVO | ||||
| Type: humanoid (any race) | ||||
| Size: Medium | ||||
| Alignment: any alignment | ||||
| ArmorClass: 16 (studded leather, shield) | ||||
| HitPoints: 112 (15d8 + 45) | ||||
| Speed: 30 ft. | ||||
| Strength: 18 (+4) | ||||
| Dexterity: 15 (+2) | ||||
| Constitution: 16 (+3) | ||||
| Intelligence: 10 (+0) | ||||
| Wisdom: 12 (+1) | ||||
| Charisma: 15 (+2) | ||||
| SavingThrows: Str +7, Dex +5, Con +6 | ||||
| Skills: Athletics +10, Intimidation +5 | ||||
| Senses: passive Perception 11 | ||||
| Languages: any one language (usually Common) | ||||
| Challenge: 5 (1800 XP) | ||||
| Id: monsters_vo.md#gladiator | ||||
| ParentLink: monsters_vo.md#monsters-npc-and-animals | ||||
| Name: Gladiator | ||||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Gladiateur](hd_monsters_gladiateur.md)' | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Gladiator | ||||
| 
 | ||||
| - CEO: [Gladiateur](hd_monsters_gladiateur.md) | ||||
| -  Medium humanoid (any race), any alignment | ||||
| - **Armor Class** 16 (studded leather, shield) | ||||
| - **Hit Points** 112 (15d8 + 45) | ||||
| - **Speed** 30 ft. | ||||
| 
 | ||||
| |STR|DEX|CON|INT|WIS|CHA| | ||||
| |---|---|---|---|---|---| | ||||
| |18 (+4)|15 (+2)|16 (+3)|10 (+0)|12 (+1)|15 (+2)| | ||||
| 
 | ||||
| - **Saving Throws** Str +7, Dex +5, Con +6 | ||||
| - **Skills** Athletics +10, Intimidation +5 | ||||
| - **Senses** passive Perception 11 | ||||
| - **Languages** any one language (usually Common) | ||||
| - **Challenge** 5 (1800 XP) | ||||
| 
 | ||||
| ## Special Features | ||||
| 
 | ||||
| **_Brave_**. The gladiator has advantage on saving throws against being frightened. | ||||
| 
 | ||||
| **_Brute_**. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack). | ||||
| 
 | ||||
| ## Actions | ||||
| 
 | ||||
| **_Multiattack_**. The gladiator makes three melee attacks or two ranged attacks. | ||||
| 
 | ||||
| **_Spear_**. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. | ||||
| 
 | ||||
| _Hit_: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack. | ||||
| 
 | ||||
| **_Shield Bash_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. | ||||
| 
 | ||||
| _Hit_: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone. | ||||
| 
 | ||||
| ## Reactions | ||||
| 
 | ||||
| **_Parry_**. The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon. | ||||
| 
 | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Maniez Yan
						Maniez Yan