mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
Premier découpage
This commit is contained in:
parent
7b95299fbd
commit
21db82d88a
3330 changed files with 125636 additions and 17 deletions
62
Data/HD/srd_monsters_grimlock.md
Normal file
62
Data/HD/srd_monsters_grimlock.md
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
---
|
||||
!MonsterVO
|
||||
Type: humanoid (grimlock)
|
||||
Size: Medium
|
||||
Alignment: neutral evil
|
||||
ArmorClass: 11
|
||||
HitPoints: 11 (2d8 + 2)
|
||||
Speed: 30 ft.
|
||||
Strength: 16 (+3)
|
||||
Dexterity: 12 (+1)
|
||||
Constitution: 12 (+1)
|
||||
Intelligence: ' 9 (-1)'
|
||||
Wisdom: ' 8 (-1)'
|
||||
Charisma: ' 6 (-2)'
|
||||
Skills: Athletics +5, Perception +3, Stealth +3
|
||||
ConditionImmunities: blinded
|
||||
Senses: blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13
|
||||
Languages: Undercommon
|
||||
Challenge: 1/4 (50 XP)
|
||||
Id: monsters_vo.md#grimlock
|
||||
ParentLink: monsters_vo.md#monsters-npc-and-animals
|
||||
Name: Grimlock
|
||||
ParentName: Monsters, NPC and Animals
|
||||
NameLevel: 1
|
||||
AltName: '[Torve](hd_monsters_torve.md)'
|
||||
---
|
||||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||||
|
||||
---
|
||||
|
||||
# Grimlock
|
||||
|
||||
- CEO: [Torve](hd_monsters_torve.md)
|
||||
- Medium humanoid (grimlock), neutral evil
|
||||
- **Armor Class** 11
|
||||
- **Hit Points** 11 (2d8 + 2)
|
||||
- **Speed** 30 ft.
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|---|---|---|---|---|---|
|
||||
|16 (+3)|12 (+1)|12 (+1)| 9 (-1)| 8 (-1)| 6 (-2)|
|
||||
|
||||
- **Skills** Athletics +5, Perception +3, Stealth +3
|
||||
- **Senses** blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13
|
||||
- **Languages** Undercommon
|
||||
- **Challenge** 1/4 (50 XP)
|
||||
- **Condition Immunities** blinded
|
||||
|
||||
## Special Features
|
||||
|
||||
**_Blind Senses_**. The grimlock can't use its blindsight while deafened and unable to smell.
|
||||
|
||||
**_Keen Hearing and Smell_**. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
|
||||
|
||||
**_Stone Camouflage_**. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
|
||||
|
||||
## Actions
|
||||
|
||||
**_Spiked Bone Club_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
|
||||
|
||||
_Hit_: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue