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							|  | @ -0,0 +1,72 @@ | |||
| --- | ||||
| !MonsterVO | ||||
| Type: monstrosity | ||||
| Size: Large | ||||
| Alignment: chaotic evil | ||||
| ArmorClass: 13 (natural armor) | ||||
| HitPoints: 97 (13d10 + 26) | ||||
| Speed: 30 ft. | ||||
| Strength: 16 (+3) | ||||
| Dexterity: 13 (+1) | ||||
| Constitution: 15 (+2) | ||||
| Intelligence: 14 (+2) | ||||
| Wisdom: 15 (+2) | ||||
| Charisma: 16 (+3) | ||||
| Skills: Deception +7, Insight +4, Stealth +3 | ||||
| Senses: darkvision 60 ft., passive Perception 12 | ||||
| Languages: Abyssal, Common | ||||
| Challenge: 4 (1100 XP) | ||||
| Id: monsters_vo.md#lamia | ||||
| ParentLink: monsters_vo.md#monsters-npc-and-animals | ||||
| Name: Lamia | ||||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Lamie](hd_monsters_lamie.md)' | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Lamia | ||||
| 
 | ||||
| - CEO: [Lamie](hd_monsters_lamie.md) | ||||
| -  Large monstrosity, chaotic evil | ||||
| - **Armor Class** 13 (natural armor) | ||||
| - **Hit Points** 97 (13d10 + 26) | ||||
| - **Speed** 30 ft. | ||||
| 
 | ||||
| |STR|DEX|CON|INT|WIS|CHA| | ||||
| |---|---|---|---|---|---| | ||||
| |16 (+3)|13 (+1)|15 (+2)|14 (+2)|15 (+2)|16 (+3)| | ||||
| 
 | ||||
| - **Skills** Deception +7, Insight +4, Stealth +3 | ||||
| - **Senses** darkvision 60 ft., passive Perception 12 | ||||
| - **Languages** Abyssal, Common | ||||
| - **Challenge** 4 (1100 XP) | ||||
| 
 | ||||
| ## Special Features | ||||
| 
 | ||||
| **_Innate Spellcasting_**. The lamia's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components. | ||||
| 
 | ||||
| At will: _[disguise self](srd_spells_disguise_self.md)_ (any humanoid form), _[major image](srd_spells_major_image.md)_ | ||||
| 
 | ||||
| 3/day each: _[charm person](srd_spells_charm_person.md)_, _[mirror image](srd_spells_mirror_image.md)_, _[scrying](srd_spells_scrying.md)_, _[suggestion](srd_spells_suggestion.md)_ | ||||
| 
 | ||||
| 1/day: _[geas](srd_spells_geas.md)_ | ||||
| 
 | ||||
| ## Actions | ||||
| 
 | ||||
| **_Multiattack_**. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch. | ||||
| 
 | ||||
| **_Claws_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| _Hit_: 14 (2d10 + 3) slashing damage. | ||||
| 
 | ||||
| **_Dagger_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| _Hit_: 5 (1d4 + 3) piercing damage. | ||||
| 
 | ||||
| **_Intoxicating Touch_**. Melee Spell Attack: +5 to hit, reach 5 ft., one creature. | ||||
| 
 | ||||
| _Hit_: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks. | ||||
| 
 | ||||
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