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Data/HD/srd_monsters_lemure.md
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---
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!MonsterVO
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Type: fiend (devil)
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Size: Medium
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Alignment: lawful evil
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ArmorClass: 7
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HitPoints: 13 (3d8)
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Speed: 15 ft.
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Strength: 10 (+0)
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Dexterity: ' 5 (-3)'
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Constitution: 11 (+0)
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Intelligence: ' 1 (-5)'
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Wisdom: 11 (+0)
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Charisma: ' 3 (-4)'
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DamageImmunities: fire, poison
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ConditionImmunities: charmed, frightened, poisoned
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DamageResistances: cold
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Senses: darkvision 120 ft., passive Perception 10
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Languages: understands Infernal but can't speak
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Challenge: 0 (10 XP)
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Id: monsters_vo.md#lemure
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Lemure
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Lémure](hd_monsters_lemure.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Lemure
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- CEO: [Lémure](hd_monsters_lemure.md)
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- Medium fiend (devil), lawful evil
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- **Armor Class** 7
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- **Hit Points** 13 (3d8)
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- **Speed** 15 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|10 (+0)| 5 (-3)|11 (+0)| 1 (-5)|11 (+0)| 3 (-4)|
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- **Senses** darkvision 120 ft., passive Perception 10
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- **Languages** understands Infernal but can't speak
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- **Challenge** 0 (10 XP)
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- **Damage Immunities** fire, poison
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- **Damage Resistances** cold
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- **Condition Immunities** charmed, frightened, poisoned
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## Special Features
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**_Devil's Sight_**. Magical darkness doesn't impede the lemure's darkvision.
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**_Hellish Rejuvenation_**. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a _[bless](srd_spells_bless.md)_ spell cast on that creature or its remains are sprinkled with holy water.
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## Actions
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**_Fist_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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_Hit_: 2 (1d4) bludgeoning damage.
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