mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
Premier découpage
This commit is contained in:
parent
7b95299fbd
commit
21db82d88a
3330 changed files with 125636 additions and 17 deletions
70
Data/HD/srd_monsters_mimic.md
Normal file
70
Data/HD/srd_monsters_mimic.md
Normal file
|
|
@ -0,0 +1,70 @@
|
|||
---
|
||||
!MonsterVO
|
||||
Type: monstrosity (shapechanger)
|
||||
Size: Medium
|
||||
Alignment: neutral
|
||||
ArmorClass: 12 (natural armor)
|
||||
HitPoints: 58 (9d8 + 18)
|
||||
Speed: 15 ft.
|
||||
Strength: 17 (+3)
|
||||
Dexterity: 12 (+1)
|
||||
Constitution: 15 (+2)
|
||||
Intelligence: ' 5 (-3)'
|
||||
Wisdom: 13 (+1)
|
||||
Charisma: ' 8 (-1)'
|
||||
Skills: Stealth +5
|
||||
DamageImmunities: acid
|
||||
ConditionImmunities: prone
|
||||
Senses: darkvision 60 ft., passive Perception 11
|
||||
Languages: '-'
|
||||
Challenge: 2 (450 XP)
|
||||
Id: monsters_vo.md#mimic
|
||||
ParentLink: monsters_vo.md#monsters-npc-and-animals
|
||||
Name: Mimic
|
||||
ParentName: Monsters, NPC and Animals
|
||||
NameLevel: 1
|
||||
AltName: '[Mimique](hd_monsters_mimique.md)'
|
||||
---
|
||||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||||
|
||||
---
|
||||
|
||||
# Mimic
|
||||
|
||||
- CEO: [Mimique](hd_monsters_mimique.md)
|
||||
- Medium monstrosity (shapechanger), neutral
|
||||
- **Armor Class** 12 (natural armor)
|
||||
- **Hit Points** 58 (9d8 + 18)
|
||||
- **Speed** 15 ft.
|
||||
|
||||
|STR|DEX|CON|INT|WIS|CHA|
|
||||
|---|---|---|---|---|---|
|
||||
|17 (+3)|12 (+1)|15 (+2)| 5 (-3)|13 (+1)| 8 (-1)|
|
||||
|
||||
- **Skills** Stealth +5
|
||||
- **Senses** darkvision 60 ft., passive Perception 11
|
||||
- **Languages** -
|
||||
- **Challenge** 2 (450 XP)
|
||||
- **Damage Immunities** acid
|
||||
- **Condition Immunities** prone
|
||||
|
||||
## Special Features
|
||||
|
||||
**_Shapechanger_**. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
|
||||
|
||||
**_Adhesive (Object Form Only)_**. The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.
|
||||
|
||||
**_False Appearance (Object Form Only)_**. While the mimic remains motionless, it is indistinguishable from an ordinary object.
|
||||
|
||||
**_Grappler_**. The mimic has advantage on attack rolls against any creature grappled by it.
|
||||
|
||||
## Actions
|
||||
|
||||
**_Pseudopod_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
|
||||
|
||||
_Hit_: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
|
||||
|
||||
**_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
|
||||
|
||||
_Hit_: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue