mirror of
				https://github.com/Nioux/AideDeJeu.git
				synced 2025-10-31 07:26:09 +00:00 
			
		
		
		
	Premier découpage
This commit is contained in:
		
							parent
							
								
									7b95299fbd
								
							
						
					
					
						commit
						21db82d88a
					
				
					 3330 changed files with 125636 additions and 17 deletions
				
			
		
							
								
								
									
										72
									
								
								Data/HD/srd_monsters_night_hag.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										72
									
								
								Data/HD/srd_monsters_night_hag.md
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,72 @@ | |||
| --- | ||||
| !MonsterVO | ||||
| Type: fiend | ||||
| Size: Medium | ||||
| Alignment: neutral evil | ||||
| ArmorClass: 17 (natural armor) | ||||
| HitPoints: 112 (15d8 + 45) | ||||
| Speed: 30 ft. | ||||
| Strength: 18 (+4) | ||||
| Dexterity: 15 (+2) | ||||
| Constitution: 16 (+3) | ||||
| Intelligence: 16 (+3) | ||||
| Wisdom: 14 (+2) | ||||
| Charisma: 16 (+3) | ||||
| Skills: Deception +7, Insight +6, Perception +6, Stealth +6 | ||||
| ConditionImmunities: charmed | ||||
| DamageResistances: cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons | ||||
| Senses: darkvision 120 ft., passive Perception 16 | ||||
| Languages: Abyssal, Common, Infernal, Primordial | ||||
| Challenge: 5 (1800 XP) | ||||
| Id: monsters_vo.md#night-hag | ||||
| ParentLink: monsters_vo.md#monsters-npc-and-animals | ||||
| Name: Night Hag | ||||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Guenaude nocturne](hd_monsters_guenaude_nocturne.md)' | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Night Hag | ||||
| 
 | ||||
| - CEO: [Guenaude nocturne](hd_monsters_guenaude_nocturne.md) | ||||
| -  Medium fiend, neutral evil | ||||
| - **Armor Class** 17 (natural armor) | ||||
| - **Hit Points** 112 (15d8 + 45) | ||||
| - **Speed** 30 ft. | ||||
| 
 | ||||
| |STR|DEX|CON|INT|WIS|CHA| | ||||
| |---|---|---|---|---|---| | ||||
| |18 (+4)|15 (+2)|16 (+3)|16 (+3)|14 (+2)|16 (+3)| | ||||
| 
 | ||||
| - **Skills** Deception +7, Insight +6, Perception +6, Stealth +6 | ||||
| - **Senses** darkvision 120 ft., passive Perception 16 | ||||
| - **Languages** Abyssal, Common, Infernal, Primordial | ||||
| - **Challenge** 5 (1800 XP) | ||||
| - **Damage Resistances** cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons | ||||
| - **Condition Immunities** charmed | ||||
| 
 | ||||
| ## Special Features | ||||
| 
 | ||||
| **_Innate Spellcasting_**. The hag's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She can innately cast the following spells, requiring no material components: | ||||
| 
 | ||||
| At will: _[detect magic](srd_spells_detect_magic.md)_, _[magic missile](srd_spells_magic_missile.md)_ | ||||
| 
 | ||||
| 2/day each: _[plane shift](srd_spells_plane_shift.md)_ (self only), _[ray of enfeeblement](srd_spells_ray_of_enfeeblement.md)_, _[sleep](srd_spells_sleep.md)_ | ||||
| 
 | ||||
| **_Magic Resistance_**. The hag has advantage on saving throws against spells and other magical effects. | ||||
| 
 | ||||
| ## Actions | ||||
| 
 | ||||
| **_Claws (Hag Form Only)_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| _Hit_: 13 (2d8 + 4) slashing damage. | ||||
| 
 | ||||
| **_Change Shape_**. The hag magically polymorphs into a Small or Medium female humanoid, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies. | ||||
| 
 | ||||
| **_Etherealness_**. The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. To do so, the hag must have a heartstone in her possession. | ||||
| 
 | ||||
| **_Nightmare Haunting (1/Day)_**. While on the Ethereal Plane, the hag magically touches a sleeping humanoid on the Material Plane. A _[protection from evil and good](srd_spells_protection_from_evil_and_good.md)_ spell cast on the target prevents this contact, as does a magic circle. As long as the contact persists, the target has dreadful visions. If these visions last for at least 1 hour, the target gains no benefit from its rest, and its hit point maximum is reduced by 5 (1d10). If this effect reduces the target's hit point maximum to 0, the target dies, and if the target was evil, its soul is trapped in the hag's soul bag. The reduction to the target's hit point maximum lasts until removed by the _[greater restoration](srd_spells_greater_restoration.md)_ spell or similar magic. | ||||
| 
 | ||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue
	
	 Maniez Yan
						Maniez Yan