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Data/HD/srd_monsters_orc.md
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---
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!MonsterVO
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Type: humanoid (orc)
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Size: Medium
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Alignment: chaotic evil
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ArmorClass: 13 (hide armor)
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HitPoints: 15 (2d8 + 6)
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Speed: 30 ft.
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Strength: 16 (+3)
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Dexterity: 12 (+1)
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Constitution: 16 (+3)
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Intelligence: ' 7 (-2)'
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Wisdom: 11 (+0)
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Charisma: 10 (+0)
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Skills: Intimidation +2
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Senses: darkvision 60 ft., passive Perception 10
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Languages: Common, Orc
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Challenge: 1/2 (100 XP)
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Id: monsters_vo.md#orc
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Orc
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Orc](hd_monsters_orc.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Orc
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- CEO: [Orc](hd_monsters_orc.md)
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- Medium humanoid (orc), chaotic evil
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- **Armor Class** 13 (hide armor)
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- **Hit Points** 15 (2d8 + 6)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)|
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- **Skills** Intimidation +2
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Languages** Common, Orc
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- **Challenge** 1/2 (100 XP)
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## Special Features
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**_Aggressive_**. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
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## Actions
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**_Greataxe_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 9 (1d12 + 3) slashing damage.
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**_Javelin_**. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target.
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_Hit_: 6 (1d6 + 3) piercing damage.
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