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| --- | ||||
| !MonsterVO | ||||
| Type: dragon | ||||
| Size: Tiny | ||||
| Alignment: neutral good | ||||
| ArmorClass: 13 (natural armor) | ||||
| HitPoints: 7 (2d4 + 2) | ||||
| Speed: 15 ft., fly 60 ft. | ||||
| Strength: ' 6 (-2)' | ||||
| Dexterity: 15 (+2) | ||||
| Constitution: 13 (+1) | ||||
| Intelligence: 10 (+0) | ||||
| Wisdom: 12 (+1) | ||||
| Charisma: 10 (+0) | ||||
| Skills: Perception +3, Stealth +4 | ||||
| Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 13 | ||||
| Languages: understands Common and Draconic but can't speak | ||||
| Challenge: 1/4 (50 XP) | ||||
| Id: monsters_vo.md#pseudodragon | ||||
| ParentLink: monsters_vo.md#monsters-npc-and-animals | ||||
| Name: Pseudodragon | ||||
| ParentName: Monsters, NPC and Animals | ||||
| NameLevel: 1 | ||||
| AltName: '[Pseudodragon](hd_monsters_pseudodragon.md)' | ||||
| --- | ||||
| > [Monsters, NPC and Animals](srd_monsters.md) | ||||
| 
 | ||||
| --- | ||||
| 
 | ||||
| # Pseudodragon | ||||
| 
 | ||||
| - CEO: [Pseudodragon](hd_monsters_pseudodragon.md) | ||||
| -  Tiny dragon, neutral good | ||||
| - **Armor Class** 13 (natural armor) | ||||
| - **Hit Points** 7 (2d4 + 2) | ||||
| - **Speed** 15 ft., fly 60 ft. | ||||
| 
 | ||||
| |STR|DEX|CON|INT|WIS|CHA| | ||||
| |---|---|---|---|---|---| | ||||
| | 6 (-2)|15 (+2)|13 (+1)|10 (+0)|12 (+1)|10 (+0)| | ||||
| 
 | ||||
| - **Skills** Perception +3, Stealth +4 | ||||
| - **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 13 | ||||
| - **Languages** understands Common and Draconic but can't speak | ||||
| - **Challenge** 1/4 (50 XP) | ||||
| 
 | ||||
| ## Special Features | ||||
| 
 | ||||
| **_Keen Senses_**. The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell. | ||||
| 
 | ||||
| **_Magic Resistance_**. The pseudodragon has advantage on saving throws against spells and other magical effects. | ||||
| 
 | ||||
| **_Limited Telepathy_**. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language. | ||||
| 
 | ||||
| ## Actions | ||||
| 
 | ||||
| **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | ||||
| 
 | ||||
| _Hit_: 4 (1d4 + 2) piercing damage. | ||||
| 
 | ||||
| **_Sting_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. | ||||
| 
 | ||||
| _Hit_: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake. | ||||
| 
 | ||||
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	 Maniez Yan
						Maniez Yan