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Data/HD/srd_monsters_shrieker.md
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Data/HD/srd_monsters_shrieker.md
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---
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!MonsterVO
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Type: plant
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Size: Medium
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Alignment: unaligned
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ArmorClass: 5
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HitPoints: 13 (3d8)
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Speed: 0 ft.
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Strength: ' 1 (-5)'
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Dexterity: ' 1 (-5)'
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Constitution: 10 (+0)
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Intelligence: ' 1 (-5)'
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Wisdom: ' 3 (-4)'
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Charisma: ' 1 (-5)'
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ConditionImmunities: blinded, deafened, frightened
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Senses: blindsight 30 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6
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Languages: '-'
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Challenge: 0 (10 XP)
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Id: monsters_vo.md#shrieker
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Shrieker
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Criard](hd_monsters_criard.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Shrieker
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- CEO: [Criard](hd_monsters_criard.md)
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- Medium plant, unaligned
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- **Armor Class** 5
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- **Hit Points** 13 (3d8)
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- **Speed** 0 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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| 1 (-5)| 1 (-5)|10 (+0)| 1 (-5)| 3 (-4)| 1 (-5)|
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- **Senses** blindsight 30 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6
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- **Languages** -
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- **Challenge** 0 (10 XP)
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- **Condition Immunities** blinded, deafened, frightened
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## Special Features
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**_False Appearance_**. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.
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## Reactions
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**_Shriek_**. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker's turns afterward.
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